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Regarding the latest change to mob AI....

Discussion in 'Release 38 Feedback Forum' started by FrostII, Jan 27, 2017.

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  1. FrostII

    FrostII Bug Hunter

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    Just began fighting in Build 546 and was very surprised to find that mobs will now follow you onto rocks that we have always been able to climb (in order to take a break) without running all the way to an exit to rest.

    I am aware that there was a time when people were able to "interact" with mobs, while on the safety of a rock, and that was fixed as it should have been when they added the code for "They can't hit you, you can't hit them. Simple."

    That was fine and made sense.

    Now you seem to be telling us that we can no longer even use the rocks to take a bathroom break, and now are required to find an exit in order to rest in peace.

    I have to ask.......... WHY ? ;)
     
  2. Gurney2

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    i suppose to avoid the party xp exploit ....
     
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  3. FrostII

    FrostII Bug Hunter

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    You can't be serious.
     
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  4. Gurney2

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    or maybe because it broke someone's immersion to see monsters 2 steps away doing Nothing....instead of attacking ....
     
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  5. FrostII

    FrostII Bug Hunter

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    I just jumped up onto a rock and they are not following....
    Hmmm....
    I will need to check further.......
     
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  6. Oyjord Hansen

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    Aggro radius has always been much too large in this game. Narrowing it a tad would at least let us take a bio break safely now and again.
     
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  7. MrBlight

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    Im.. upset by how close this answer probly is. Lol
     
  8. -Goolsby

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    Or just sayin. Figure out where the cut off is now all be it the entrance or whatever and go there to stop for a piss. Just my thoughts. Not that big of a deal really.
     
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