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Release 18 Instructions

Discussion in 'Announcements' started by DarkStarr, May 27, 2015.

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  1. E n v y

    E n v y Avatar

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    Anyone else having update issues with steam? As in no update detected?
     
  2. Katrina Bekers

    Katrina Bekers Localization Team

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    I updated both on a windows 7 machine with standard steam client, and on a linux machine with beta steam client.

    And both had steam client updates today.
     
  3. Quenton

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    Check to see if you have an update scheduled from the link at the bottom of the library. You can force it to update immediately if it's scheduled.
     
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  4. Rufus D`Asperdi

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    Sorry... really don't like the door in the Knight Marshal's keep.
    It actually removed a good bit of useful floor space, and makes it less of a small, defensible castle. With the over-wide staircase on one side, pushing into the room to what is now the natural traffic flow between the two doors, it limits the useful floor area to a bit more than 1/3rd of the first floor to the right as you enter the front door.

    Will there be other Castle-like dwellings created? Possibly for a Town Lot? My plan had been to use my Knight Marshal Benefactor home on my Lord Marshal Town Lot. Now that option is less attractive.
     
  5. Strumshot

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    I haven't found any information anywhere regarding what "coverage" means. Maybe I'm just missing something obvious, but is this information anywhere, or can you explain?

    Also, in terms of the new craftables, are there purchasable recipes? Or is this an autmatic feature based off of whatever "coverage levels" means?

    Thanks.
     
  6. Albus

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    I've not had much time in the new release yet, but did get to check the fences. I'd been unable to line my fences up properly in previous releases on a village-sized lot, but with the change allowing slight overlap they now fit! Thanks for that improvement :) I did notice that a bush growing just outside the borders of the lot did extend into the lot itself enough to just prevent the walls from reaching the lot edge at one point, but that's a different issue with lining up any items on the lot.

    Also the night sky was interesting! Some heavenly bodies seem to spin pretty fast, but otherwise I'm enjoying that new look. Also changes to the overhead map work, I cannot zoom up to see my avatar looming over buildings like a giant anymore. Looking forward to testing all the other new stuff!
     
  7. Deathblow

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    Trading last hat for the first hat, plus windmill, heh.
    Go release 18.

    GBDS.
     
  8. potcorn

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  9. AndiZ275

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    argh, again the Telekom/Pelican-Problem. I would change to another provider, but those are even worse than Telekom here in the country ;)
     
  10. jiirc

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    @Darkstarr, the release instructions mention 25 lights per floor for a town house. However, the Lord Benefactor house has at least 4 floors; 5 floors if you count the very top of the house with the pagoda style roof.

    But in game it always tells me I have xx of 75 lights. Which one is correctÉ
     
  11. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    Please report as bug. Looks like we are not counting floors properly
     
  12. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    what size lot are you on? Lot size, not home size is the governing factor (at least currently). Also the Lord house only has 3 floors. Are you talking about the Lord Marshal house perhaps?
     
  13. jiirc

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    Yes it is the Lord Marshall. I've been referencing it wrong for 2 days.

    It is on a town lot.
     
  14. snow0815

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    What happened to the death adder cloak that was supposed to become available during r18?
     
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  15. bdo7

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    Say, when does R18 end? I've combed the emails I received and can't find a date. Wanna get my hat before it's too late. :)
     
  16. snow0815

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    About a week left.
     
  17. ThurisazSheol

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    i believe r19 starts on the 25th?
     
  18. bdo7

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    Thanks!
     
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