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Release 51 Post Draft: Feedback Please

Discussion in 'Release 51 QA Feedback Forum' started by DarkStarr, Feb 13, 2018.

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  1. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    fixed
     
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  2. Murphy

    Murphy Avatar

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    The Serpents Spine entry
    • Serpent’s Spine Mines: We moved many of the ore nodes in the upper area of the mines into clusters (much like Elysium Mines).
    Should be mover from side quests, to Scene Polish
     
  3. Jaanelle DeJure

    Jaanelle DeJure Avatar

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  4. Jaanelle DeJure

    Jaanelle DeJure Avatar

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    Is this change going in? Don't see it mentioned...

    https://docs.google.com/document/d/1EFRS2rOdQvCqR8mQzB1d-WJWksYdE8kZgqcjcmljx8Q
    • Magic resistance value switched to use the greater of half your attunement OR your full resistance in a tree. Currently it uses those two things added together. This encourages players to learn pretty much every magic tree just for extra resistance. Resistance from other sources will add to this resistance just as if this were a buff.
     
  5. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

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    Consider "Due to heavy use, the Obsidian Forge is overloaded and has been damaged!"

    Add capitalization and comma.

    This sounds strange. Consider "Methane is known to rise from the bog on occasion, producing small fires on the surface of the water."

    Is this the Cloth Leggings of Truth quest? This should probably be "They know the only way...", since its obviously NOT the only way. I'd also drop the "or not" since taking the quest is really the choice.

    Thinking this one isn't quite descriptive enough.

    Missing a space between these words.

    Parent skill(s), unless they all only have one prerequisite. Missing a space between the words "Training" and "and".

    This is an odd kind of list. I'd think they should be "Air's Embrace: Gains a small melee/ranged critical hit bonus." like most bulleted items. Also, add commas where appropriate, i.e. "At 80 proficiency, casting and charging time are reduced by half."

    Add an "and" here.

    There are no new crafting components listed, except patterns for NPCs (which I wouldn't count), so I'd consider striking this section.

    If would be beneficial to list the choices that players will have in R51 and give a brief description of how they function.

    I'd remove "some extended" to sound less accusatory, change this to "The website will include", and "holding them until Release 52".

    There is an errant line break in this paragraph.

    Added a missing word.

    Minor grammar.

    Same.

    Consider linking to http://readyplayeronemovie.com/

    These should all be "commission".

    I just wanted to say Thank You for this! I'd still like to see an outdoor "flood light" type that we can use to shine on our property walls, but this is a great first step.
     
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  6. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    good catch. Fixed
     
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  7. liz_the_wiz

    liz_the_wiz Avatar

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    the ingame note says "setting this skill to anything other than unlearn will set all other mastery skills to unlearn as only one mastery can be studied at one time"

    This seems an important unanswered yet - now we dont seem to be able to train them yet so it buys time but, the doc sure suggests you can have in effect 2 masters, but the in game is 1 everything else will set to unlearn.. Obviously the difference between 1 and 2 will make a vast difference when you've worked up say your key fight skill and want to do say healing, or youve done death and want to do fire, or whatever combo you had planned.
     
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  8. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    Fixed most of these. Thank you.
     
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  9. Chris

    Chris Tech Lord Moderator Ambassador SOTA Developer

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  10. Jaanelle DeJure

    Jaanelle DeJure Avatar

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    Correction... You're an underslept, underpaid, and underappreciated idiot! :D
     
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  11. redfish

    redfish Avatar

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    And evil, to boot...
     
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  12. Chris

    Chris Tech Lord Moderator Ambassador SOTA Developer

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    You should be able to train them in tomorrow's QA build. You can have 1 set to train and 1 set to maintain. If you want, you can set 2 to maintain and none to train. All others will auto set themselves to Unlearn. So at any give time, you can have 2 Specializations that you're actively using.
     
  13. Bow Vale

    Bow Vale Avatar

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    Speciali(S)ation it is then ;)
     
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  14. Barugon

    Barugon Avatar

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    Combat trees say Specialization. Magic and Strategy trees say Mastery.
     
  15. Pawz

    Pawz Avatar

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    Tomorrow? :(
     
  16. Barugon

    Barugon Avatar

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    I know, right?!
     
  17. Pawz

    Pawz Avatar

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    Maybe Chris just misspelled "tonight"
     
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  18. Jaanelle DeJure

    Jaanelle DeJure Avatar

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    Oh heell naw! Next thing you know we'd be mining for alumin(I)um too! Lolol
     
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  19. Echondas

    Echondas Bug Hunter Bug Moderator

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    I reported this as a bug but it is intended / as designed
     
    Last edited: Feb 14, 2018
  20. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    No it's a bug
     
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