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Release 8 Instructions

Discussion in 'Announcements' started by DarkStarr, Jul 23, 2014.

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  1. Gubbles

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    Cool art.
     
  2. Floors

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    Fire Arrow is the new Fireball :)
     
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  3. Eriador

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    Roots, roots everywhere!
     
  4. Isaiah

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    Watch those lighting bolts though.
     
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  5. Isaiah

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    Hey don't discount the lighting bolt.
     
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  6. Lord Spaz

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    Hey guys

    when I draw my weapon my hotbar disappears so I cant cast any spells if I sheath it hotbar is back and I can cast one spell till weapon is drawn again :/ is it supposed to be that way?
     
  7. Abydos

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    man build ur deck. Press. ''Y''
     
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  8. Lord Spaz

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    git it :p
     
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  9. Gothic

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    Can I log in yet? ;)
     
  10. Frank Bach

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    YESSSS ;)
     
  11. Lord Spaz

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    very nice!
    WEIRD fighting system but it works and I can see the fun in it now animations and 3d engine overall needs fine tuning, its kind of my only concern, but yea with nice animations this could become rly good
     
  12. Lord Spaz

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    the very small maps and the loading screens are a big - I hope it wont stay like this for the final release
     
  13. Lord Spaz

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    fire elementals look like a skyrim copy :p I liked the ones from UO :(
     
  14. Lord Spaz

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    nice I like the deck system noone will have the same build and it offers many options
     
  15. Lord Spaz

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    soooooooo after testing the game theres on big negative point! the release date :D
     
  16. Veylen The AenigmA

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    Darkstarr mustof missed the instructions to turn on godmode in Arena :p "oh theres that guy who knows what hes doing" after i dispatched everyone in the arena and it wasnt me it was the other mage with a stick i mean wand. Pfft

    Just kidding. No srsly. But really j/k. Or am i? Crazy? Definately. But i do know this combat sustem is really fun compared to what i thought beforehand iust atm melee soec i tried was too much staring at the hotbar. Alas no tank mage. Unless u want a fizzletank
     
  17. Mishri

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    yeah.. can't really make a death knight or paladin like I was hoping. It would be nice if some spells had higher/lower fizzle chance in armor. that way the "pure mage"(higher tiered) abilities would be near impossible to cast in plate, but some of the "weaker"(first/2nd tier) spells could be cast while in plate with a lower chance to fizzle.

    also.. a more abstract elemental would be interesting:

    [​IMG]

    But I'm also fine with the humanoid looking elementals.
     
  18. Pintarola

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    Thanks for bringing the UO feeling back!!
     
  19. rune_74

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    I think we will see more spells along those lines as they build out the deck...

    I think we really need a card thread where people can express what cards they think should be added to add to the game.

    For instance, I think there should be boons that could either be randomly/systematically added into the draw if you are lucky/skilled enough. Really could add to the experience.
     
  20. Veylen The AenigmA

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    there should be a skill that lowers fizzle chance in heavy armor, not as much as cloth or leather but at least some. otherwise its pointless to have most any spells.
     
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