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[Resolved] Fast Travel Galleons not behaving as expected

Discussion in '*** Bug Report Archive (After R75) ***' started by Gadfrey Zukes, Nov 21, 2021.

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  1. Gadfrey Zukes

    Gadfrey Zukes Avatar

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    Location:
    Ardoris
    11/21/2021 17:45
    Title: Fast Travel Galleons not behaving as expected
    Reproduction Rate: 100%
    Blocker? Yes

    Details: Fast travel galleon selections take character to a previous location instead

    Steps to Reproduce: Logon to Overworld/Novia. Go to a fast travel galleon. Click to select a destination (ex. at the Ardoris Galleon, select Brittany) Map loads character at the previous character location instead.

    Other behavior: select a location, and the click does not take character anywhere (it seems to not function at all), then if you select a different location, the click takes character to location you previously attempted to choose (the one that did not work when you first clicked it)

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz (12) System RAM: 16312
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    SotA.Win.64.1488.Date.11.21.21
    Area: Novia
    Area Display Name: Novia
    Loc: (401.6, 11.9, -359.5)
    Debug: Tm92aWF8fCg0MDEuNTk3LCAxMS45MjYsIC0zNTkuNDg5KXwoMCwgLTAuODQ2LCAwLCAtMC41MzMpfDExNS41OTE4fDQ1fDQw
     
  2. Gadfrey Zukes

    Gadfrey Zukes Avatar

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    Location:
    Ardoris
    I should add that I did do a STEAM game file integrity check between my tests and all files report as OK.
    The behavior continues.

    This has been happening since I updated to r96 on Friday.
     
  3. Gadfrey Zukes

    Gadfrey Zukes Avatar

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    Location:
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    I was getting lots of errors in /debug:

    console - nullReferenceException: Object refernce not set to an instance of an object

    console: NullReference

    etc

    some were lua related even though I was using /unload lua once the game started.

    So I just quit and deleted “ocxtools” from my lua folder, then restarted and now I am entering Ardoris and I seem to be spawning properly.

    Consider this resolved for me, but there may be some issue with “bad lua” after r96
     
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