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Sanctus Spine - LOD Popping on snowy bridge structures' texture

Discussion in 'World Building, Scenes, Environment, & Overworld' started by brogan, Jul 3, 2018.

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  1. brogan

    brogan Avatar

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    07/03/2018 19:41
    Title: Sanctus Spine - LOD Popping on brick bridge structures' snowy texture
    Reproduction Rate: 100%
    Blocker? N0
    Details: The snowy overlay texture of the brick bridge structures pop in-and-out when when approaching and departing the objects. Screenshot below shows right side not having the snowy texture popped in yet, which would happen with movement of character or camera towards the right.
    Steps to Reproduce:
    User Specs:
    OS: Windows 7 (6.1.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 32706
    GPU: NVIDIA GeForce GTX 970 GPU RAM: 4007
    SotA.Win.64.801.Date.07.03.18
    Area: Novia_R6_Forest01_SanctusSpine
    Area Display Name: Sanctus Spine
    Loc: (302.2, 25.6, 141.6)
    Debug: Tm92aWFfUjZfRm9yZXN0MDFfU2FuY3R1c1NwaW5lfHwoMzAyLjE2OSwgMjUuNTg1LCAxNDEuNjAxKXwoMCwgLTAuOTc5LCAwLCAwLjIwMil8LTEyMi4yMDV8LTAuNjk3MDIwMnw3LjU3NjIwNQ==

    [​IMG]
     
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