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Sieges - No cabalists spawning (Great Evil Does NOT approach)

Discussion in 'World Building, Scenes, Environment, & Overworld' started by ldykllr, Jan 17, 2019.

  1. ldykllr

    ldykllr Avatar

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    Colorado, USA
    01/17/2019 17:10
    Title: Sieges - No cabalists spawning (A Great Evil Does NOT approach)
    Reproduction Rate: N/A
    Blocker? To lifting siege only.
    Details: Ran two sieges, cleared all catapults and got the message that the catapults were unmanned and a Great Evil was approaching...except, it didn't. Ran around entire scene to verify and no Lich or Cabalist.

    Steps to Reproduce: Clear a siege.

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7 CPU 970 @ 3.20GHz (12) System RAM: 16375
    GPU: NVIDIA GeForce GTX 1060 6GB GPU RAM: 6052
    Area: SiegeEncounter_Forest01_Road/POT_grassland_metropolis_01a_template/Iron Gate
    Area Display Name: Forest Siege
    Loc: (32.1, 32.1, 57.6)
    Debug: U2llZ2VFbmNvdW50ZXJfRm9yZXN0MDFfUm9hZHxQT1RfZ3Jhc3NsYW5kX21ldHJvcG9saXNfMDFhX3RlbXBsYXRlL0lyb24gR2F0ZXwoMzIuMDc5LCAzMi4wODgsIDU3LjYwMyl8KDAsIC0wLjg5MSwgMCwgMC40NTQpfC04NDkuNTM2M3wxOC45MjY2NXw1LjAwOTEyNg==
    FrostII likes this.