1. Here you will find official announcements and updates. These announcements are also linked in the Official SotA Discord server.
    We encourage comments from the community! To keep the announcements official, we ask that comment threads be created in the General forums for player input.

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Single Player Offline: Unique Features

Discussion in 'Announcements' started by DarkStarr, Feb 17, 2015.

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  1. JaymoSotA

    JaymoSotA Avatar

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    Thanks for the Single Player Offline update Darkstarr.
     
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  2. rune_74

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    To me most of the questions were never answered or the no comment yet on companions....we did get a brief update on henchmen possibly being available. This is the first concrete answer on them however.
     
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  3. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    You are welcome then!
     
  4. High Baron Asguard

    High Baron Asguard Avatar

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    out of interest, with the rent and decay in game what is your idea of the number of houses people will have in game?

    Are you going to aim it so you are only likely to have 1-2 houses in game or is it likely we could afford to buy a house in every town?
     
  5. rune_74

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    Hah, we are getting answers so I'm happy:)

    So....with these features in SP Offline...which sound fantastic....give me incentive to play SPO?:p
     
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  6. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    If you play the game long enough not sure why there would be a limit to how many houses since the sandbox underpinnings will be there for you
     
  7. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    buying and selling things with other players through the vendor system, dynamic world state changes, lots of constant content updates (we hope to continue monthly releases even after launch / in between episodes), etc.
     
  8. High Baron Asguard

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    will some of these updates be available for the offline game?
     
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  9. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    Yes we will do our best but they may not come as frequently
     
  10. mikeaw1101

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    Awesome update! If the offline mode is as good, as deep, as it sounds like its shaping up to be, you all might not even see me online. :)
     
  11. rune_74

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    Can I ask about the "hope" part....is that depending on sales?
     
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  12. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    No it will depend on complexity/scope because the updates will have to include more complete systems/content. Currently we release system and content in a very iterative fashion, before they are complete. This means that post launch some content will take 2-3 months to complete while some will still be only 1 month.
     
  13. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    Thanks Mystic and FireLotus for merging these threads!
     
  14. rune_74

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    Phew, scared me for a second....I can see a test server being in the future.
     
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  15. Sir Cabirus

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    This reminds me to ask a question, when will you publish this information for all?
     
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  16. rune_74

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    they have.
     
  17. Themo Lock

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    this is in public now ^.^
     
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  18. ThurisazSheol

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    Maybe for the monthly releases that get missed, due to the extra time needed, a timeline could be provided in advance for the community leaders to have extra events scheduled then? could help fill the gaps so people don't get bored. knowing the community as i do right now, i'm pretty much certain we'd step it up a notch in those times. :)
     
  19. Sir Cabirus

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    Thanks, I've missed that.
     
  20. Heradite

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    Oh! I have a question!

    Right now the NPC world feels kinda empty and lifeless (sorry but it does). Will we see children and the lives of NPCs change as the game progresses? I don't necessarily mean schedules: I mean maybe some NPCs get engaged, get married, you know...small/big life stuff.

    Wait, I just wasted my question.

    Whoops.
     
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