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Skill available on the hotbar...

Discussion in 'Release 55 Feedback' started by Cherico, Jun 29, 2018.

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  1. Cherico

    Cherico Avatar

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    As i already said in my feedback-thread about the new UI, the skills in the hotbar look likes they have loose saturation, brightness and contrast - but now i noticed that it's also hard to see, if a skill is already available after use, because the "highlighting/darkening" is to less ..

    On these screenshots you can see on the left the unavailable skill, on the right its available.
    [​IMG]
     
  2. Kain Darkmoor

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    Yup can confirm right now it's pretty hard to know what is 'available' verse unavailable.
     
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  3. Brewton

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    Yeah, hard to see when small and dark. I was on earlier fighting in a dungeon and it was hard to tell.
     
  4. Adam Crow

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    I agree that's hardly noticeable. I think when available it should probably be a different color all together. Like yellow when its available and red when unavailable.
     
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  5. Cherico

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    ... or darker when unavailable and brighter (like before R55) when available ;)
     
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