Skill Frenzy (Taming tree) too easy to raise

Discussion in 'Feedback' started by Ysold, May 15, 2021.

Tags:
Thread Status:
Not open for further replies.
  1. Ysold

    Ysold Avatar

    Messages:
    363
    Likes Received:
    680
    Trophy Points:
    43
    Location:
    Beregost, M'Hul Island, Umbra Regnum
    Today I noticed my tamer had forgotten to raise the Frenzy skill in the Taming tree. Oops!
    So she started at Frenzy level 1. Four play hours later, and it's 100.
    Admitted, she had an xp pool of a bit over 4 million, and she spent some time in Crags Foothills to farm for more, but she didn't train it that aggressively and she still had 3.2 million left.
    I appreciate that not every skill is a struggle to raise, but this was a bit too easy!

    Ysold.
     
    Anpu, Time Lord and that_shawn_guy like this.
  2. Dyonisys

    Dyonisys Avatar

    Messages:
    321
    Likes Received:
    736
    Trophy Points:
    43
    Pretty sure i can gm this in 30 minutes with obsidian guidance and buff with a high xp pool lol
     
  3. FrostII

    FrostII Bug Hunter

    Messages:
    5,884
    Likes Received:
    11,033
    Trophy Points:
    153
    Gender:
    Male
    Location:
    Pacific Northwest
    @Ysold
    Frenzy (like most all "normal" skills - IE not an innate) takes 1.2 mill from 1 to 100.
    The fact that you had 3.2 mill left out of 4 mill starting is simply reflecting the fact that you were EARNING xp's from your kills, while at the same time USING xp's to raise Frenzy.
    Frenzy takes exactly the same number of xp's as any other normal skill, and I suspect you were using a Potion of Guidance as well.
     
    Duke Gréagóir likes this.
Thread Status:
Not open for further replies.