Some enemies impacts are too weak + a testing method

Discussion in 'Skills and Combat' started by Vladamir Begemot, Aug 31, 2018.

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  1. Vladamir Begemot

    Vladamir Begemot Avatar

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    Combat has gotten quite good IMO, but I'm still hearing complaints from people who legit want to enjoy it yet aren't.

    However in UT tonight it was pointed out by @Sol Stormlin that the liches have no impact animations, you are just swinging through them. They do react to trips and such, but for the most part you are swinging through air.

    So I went out to Middle Downs to test some other monsters. I figured out that if you use first person or /visible, you will easily be able to tell what enemies get hit, and which ones don't, and which ones kind of barely move and need a bit more impact love.

    At the moment the new bears and wolves have some good impacts, the mushrooms do. The old bandits don't, they move just the tiniest bit.

    Maybe this is know, but you never know. If you are reading this and near skeletons, cultists, and other enemies, test it please and write it here.
     
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