SotAwiki Update Thread

Discussion in 'Player Created Resources' started by Browncoat Jayson, Apr 9, 2016.

  1. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    Potion of Distilled Dark Unicorn Blood

    {{Infobox Item
    |itemtype=Consumable
    |craftskill=Alchemy
    |craftrecipe={{PAGENAME}}
    }}
    '''{{PAGENAME}}''' is an [[Alchemy]] craftable item.
    <br clear="all"/>
    == Recipe ==
    {{Crafting Box
    |name={{PAGENAME}}
    |teachable=Not Teachable
    |skill=Alchemy
    |skillrequirement=70
    |tool=1 Mortar and Pestle
    |ingredient=5 Rotting Flesh; 1 Dark Unicorn Blood; 3 Empty Flask
    |output=3 Potion of Distilled Dark Unicorn Blood
    |lastseen=55
    }}

    == See Also ==
    * [[Potion of Distilled Light Unicorn Blood]]
    [[Category:Alchemy]]
    [[Category:Alchemy Potions]]
     
  2. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

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    Posted; thanks!
     
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  3. Lesni

    Lesni Avatar

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    Just a heads up on the new spear head.
    I created one of these in QA and the stats on the Unicorn Horn Spear are on the image.
    Not sure what to think about the negative stats on the Dark Horn Spear
    [​IMG]
     
  4. Mishikal

    Mishikal Avatar

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    It's negative because your alignment is positive. If your alignment were switched, the light spear would be negative and the dark one positive.
     
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  5. Lesni

    Lesni Avatar

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    Do you mean my virtue?
    Does this change by the user, the creator or something else and does it change depending on how good or bad I am?
     
  6. Mishikal

    Mishikal Avatar

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    Yeah Virtue (I just tend to internally think of it as alignment). It depends on who is wielding the weapon (so the user/avatar).
     
  7. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

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    Thanks. I'll wait until they go live as they do occasionally make adjustments, but it's good to have the info.
     
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  8. Rentier

    Rentier Avatar

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    Does anyone have the new material boni?

    I only have crafted fustian straps for armor - they now give 15 Focus each for Armor (already changed it in the wiki)

    but they also changed
    - Meteoric Iron Bindings and Coils
    - Constantan Sheets and Coils
     
  9. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    oh, i meant to stop by the museum in rinzai and look. they might not have the bindings, but examples of things with the sheets and coils are definitely there
     
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  10. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

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    Fustian Straps: +15 Focus
    Constantan Sheet: +1% Weapon Damage, +5 Focus
    Constantan Coil: +1% Weapon Damage, +5 Focus
    Meteoric Iron Binding: +1.2% Damage Resistance
    Meteoric Iron Sheet: +5% Damage Resistance
    Meteoric Iron Coil: +5% Damage Resistance
    White Iron Sheet: +2.5% Damage Resistance, +5 Health
    White Iron Coil: +2.5% Damage Resistance, +5 Health

    I stopped by Rinzai, and it looks like these are the new Fustian, Constantan, Meteoric Iron, and White Iron numbers. Let me know if you see anything that is off.
     
  11. Mishikal

    Mishikal Avatar

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    @Browncoat Jayson I've noticed that on the scene difficulty wiki. tier 10+ scenes are sorting just after Tier 1 scenes. Not sure if you can change the sorting mechanism to recognize 10 > 1?

    http://sotawiki.net/sota/Scene_Difficulty

    Also I was thinking it could be useful to be able to add a suggested player level range as part of the template box for scenes that would bubble up to that wiki page as well.
     
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  12. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

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    This probably has to do with the new "+" identifier; these are no longer numbers, so are sorting alphabetically. I'll see what I can do to fix this.

    As far as player level, I havn't really seen a good way to determine what these should be. The original "10 levels per tier" doesn't work when you need 80 or so to survive the lowest T5. Even once we determine something, it's also going to generally assume you are survival focused; someone who trains other skills is not going to do well.
     
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  13. Mishikal

    Mishikal Avatar

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    Yeah, I was thinking of it as a range that's user supplied, since it can vary wildly across tier 5 and greater scenes. And it's definitely only a guideline.
     
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  14. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

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    That's definitely true. But sure, if we start getting ranges of level suggestions, we can implement something like that.
     
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  15. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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  16. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

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    I've added them, but it does look like this page is woefully out of date. I'll make a note to go through it and update it to match the Benefactor and Founder pledge reward pages.
     
  17. Mischievous Dragon

    Mischievous Dragon Riparian Reaper

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    Updated the Immortal Adventurer, Knight and Duke sections of that page to be more up-to-date.
     
  18. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    moving this here, that bug report is getting messy.

    there are not pages yet for every bonus all the obsidian potions give, but skill names don't match the name of the actual bonus. for instance, if you look on your crafting skills at "swift gathering - mining", it gives "mining gathering time bonus". ...so i've pointed

    expedience to the existing swift gathering skills
    precision to the existing meticulous collection skills
    capacity to heavy lifter
    preservation to the three existing preservations skills (two in tactics and one in sheilds)

    i've left conservation as "basic magic reagent use chance" even though it's a broken link because there isn't a skill that gives that, though it's a property of heartwoods for wands and staffs

    i've left stamina as "sprint focus cost" even though it's a broken link because there isn't a skill that gives that, though it's a buff from bananas

    this is less than ideal, but it's what makes sense with the existing pages.
     
  19. Browncoat Jayson

    Browncoat Jayson Legend of the Hearth

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    I think that's ok for now. Eventually, we will probably want to have each effect/buff have its own page so it can be more accurately described, and link from there to the existing skills.
     
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  20. WeirDave

    WeirDave Avatar

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    I worked on the casks, ingredients and recipes today for wine, spirits, beer. As soon as I have more info I will "fill in the blanks". I used the idea from the potions that @Alley Oop and I worked on earlier today for the "template" for the ingredients. I forgot all about this thread for communicating with you guys but I hope you have been pleased with my work lately.
     
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