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SPO should be turned of immediately for Shardfalls and other PVP areas

Discussion in 'Release 14 Feedback' started by Poor game design, Feb 11, 2015.

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  1. redfish

    redfish Avatar

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    Sounds like crafting mini-games.
     
  2. Anna Regina

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    i agree
     
  3. PlagueSpores

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    I agree with the thread owner. SotA NEEDS the PVP community to flourish. The whole idea of this zone is to produce great reward for a risk of other players ending your life.

    Lets not turn SotA into trammel....please....... Mark my words SotA will more than likely tank without the UO followers which have come here for the UO PVP experience. PVP needs to be a large part of this game. The gaming industry shows us that PVP is what's hot.
     
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  4. rune_74

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    good to see you read what people said in the thread instead of just adding to the end and stating people shouldn't get rewards without the pvp....which no one wanted.

    What gaming industry shows pvp is hot right now?
     
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  5. Clatter Hatter

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    I won't contradict you. SotA needs PvP.
    The question is, giving about 20 years of gaming and PC development, scamming and automation improvement, new communications techniques, how to prevent PvP (which can be fantastic!) from plummeting into a scam fest that drives "normal" people away.
    So far I don't see any answer, hence I suppose ways to avoid PvP is better than PvP.
     
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