More I look stats on staffs vs wands, more it look that staffs are inferior in any aspect that would be interesting for any casters. Intelligence bonus? Two wands are better Spell damage bonus? Two wands are better Spell Critical Bonus? Two wands are better Attunement bonus? Two wands are better Melee damage? Two wands are better (Not that matter as caster don't rely on melee anyways) Defence? You can use wand and shield. Using staff you cannot use shield so your defense is thus inferior. Magic fiddle bonus? Here staff get 10% more! (Staff give 30% magic fiddle bonus and free hand another 10%) So what is the point of having staffs in this game? Staff is as far I can see, only a curiosity weapon that only a noob or some roleplayer would use.