I've been meaning to do this for awhile. Wednesday October 30th, 2013 Bill Kirkman: Dragon cave, quests, and replacement tool Hopefully we'll see a new Unity kit! Bob Cooksey: Baron city home, ctd. Looking forward to some pics. Brandon Cotton: Inventory, onboarding Finn, crafting Does anyone else think B should get a parrot so it should be named "Mr. Cotton's Parrot" ? No? Bren Wilson: Polearm animations ctd., placeholder skills for testing 'Summon Taco' would make a good placeholder skill. I would use it daily. Chris Spears: Video montage finalizing, project planning Montage? (ctd below under Starr) Dallas Snell: General business, UPGRADING OUR INTERNET! (w00t!) Cool. maybe now we can see Daniele in crisp 720p! Erik Touve: Obstacle avoidance ctd., group collision So, obstacle avoidance... like JUMPING? Colliding with objects which are grouped? (rug, table, cups, etc.) Finn Staber: Welcome & Setup ctd., destructables interactivity Is that an intro tutorial kinda thing? Isaac Oster: Chain boots ctd., glove, and ranged leather What exactly is 'ranged leather' ? Ranger leather? Leather that can be thrown? Jason Yenawine: Server work Item databases? Pipelines? Joseph Toschlog: Spoony, customer DB, social media Someone has to manage Spoony. Justin Gilbert: Shield, polearms, and bug squashing Polearms are so dope. And almost never in games. Like flex weapons. Really looking forward to these. Ken Pfile: Inventory and Finn onboarding So, I think the big takeaway here was a miss on the opportunity to write 'Inpfintory' and 'Pfinn.' Kevin Wells: Female augmented plate armor ctd. <insert obvs joke> <remove obvs joke> What's augmented? Spikes? Say, Legion of Doom-style shoulderpads? Michael Hutchison: Owl's Head camera rigging and sky Is this a specific camera used in town? Or an intro video upon first entering the town? Like a cut scene? Richard Garriott: Voice & Story & Spoony ctd. Tis my worst fear. Rick Holtrop: Leaving his delicious ribs out where people can mistake them for community food Oh, wow man. Like, really? Scott Jennings: Conversation keywords, story, and quests. (also enacting a royal vendetta against vegetables) I'm a bit bummed that the words will be highlighted. Lum came in chat yesterday and said he was bummed people playing the game missed like 90% of the keywords. I may or may not turn this feature off. Remains to be seen. Scott Jones: Secret doors and prefabs Cool. Again, more possible assets makes me happeh. Starr Long: IT, video direction, and merch store stuff (also giving excellent dental advice) "Always floss before bed." Heck, even in the middle of the day. Especially after pilfering ribs, IMO. Wondering what video direction and montages they're cooking up. Are we going to see a new in-game demo? Stephen Daniele: Map edits and icons Yes! Let's see some new maps!