Standup Commentary

Discussion in 'Developer Depot' started by Kilhwch, Oct 30, 2013.

  1. Arlin

    Arlin Avatar

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    In order to make it more fun because every step of crafting is a miserable, tedious chore at the moment.
     
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  2. eli

    eli Avatar

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    Alternatively: Making ore respawn scaled to the number of players.

    Then they could redesign the 'adventure mines' like they want, yet theoretically groups could mine at a higher collective rate than is currently possible in solo elysium if they cleared the mobs fast enough.

    It would change the dynamics of mining to a social and cooperative one, rather than an alt+tab/youtube one or one which absurdly limits the rate of non-pay-to-win crafting skill progression.
     
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  3. Trihugger

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    @Chris seems to be tasked with crafting in general now. Hopefully we'll see some of the issues hiding under the festering bandaid fixed (like refining skills, for example).
     
  4. eli

    eli Avatar

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    In general i'd love to see a better UX for compound recipes. Something which makes preparing subcomponents not take arithmetic and memorization.
     
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  5. Hornpipe

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    Sorry, :D
     
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  6. majoria70

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    And you said you mined in earlier releases but have you mined the new releases and new mines. If someone has not done that then they have no idea of the frustrations these mines can cause. Crafting is an extremely tedius, expensive, time consuming venture. Do miners need to run around adventuring? Don't they get a choice in this game? Now Elysium mine is being worked on. I mined there last night and also bought ore to try cover the needs to raise blacksmithing. Destroying items and getting 12 or so scrap back if you're lucky is already hard to endure. Well hopefully we are being listened to and the devs can take what they are hearing from us and work it out for the good of the game. *Sighs*
     
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  7. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    Totally here the concerns about Mining and we are listening. Might I suggest you all start a separate thread about mining concerns versus fill up the standup commentary thread with these comments?
     
  8. Rufus D`Asperdi

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    Just like they've always said they would... Commercial launch in the foreseeable future, and they start working on Physical Goods.
     
  9. Echondas

    Echondas Bug Brigade – Bug Hunter

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    What does "FTUE" stand for?

    ..nevermind, I think I figured it out... Free Trial User Experience.
     
  10. DarkStarr

    DarkStarr Executive Producer SOTA Developer

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    First Time User Experience
     
  11. Echondas

    Echondas Bug Brigade – Bug Hunter

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    Thanks.. hey, I was close :)
     
  12. Chaox

    Chaox Associate Producer SOTA Developer

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    LOTS more fun to say out loud - phatooey!
     
  13. Echondas

    Echondas Bug Brigade – Bug Hunter

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    Now I need to close SOTA and play ..

    [​IMG]
     
  14. redfish

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    Spitting skills will come in useful if you're ever chained by your wrists above a pit of acid, with an elaborate contraption that will drop you into the pit once a candle flame is done eating through a rope.
     
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  15. LoneStranger

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    Interesting. Are the Crown merchants going to modify their prices based on how much each item is selling (or not)? It seems interesting that Crown merchants would have this, since Crowns are a large unit (~2800gp these days) and wouldn't be able to handle subtle changes. And also the fact that this should be something that regular merchants do. I thought that was the plan at one point anyway.

    Perhaps the idea/code is just being tested on crown merchants with the idea that it will be migrated to NPCs as well.
     
  16. Echondas

    Echondas Bug Brigade – Bug Hunter

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    The regular merchants do this currently.. check the price of arrows in Soltown :)
     
  17. LoneStranger

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    I know there are two prices points on arrows, and POTs were about half, but I've never seen any evidence that anything changed dynamically. I'll have to check it out.
     
  18. Echondas

    Echondas Bug Brigade – Bug Hunter

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    Been that way since when I started last November - I remember curing salt as well as arrows being pricier in Soltown because of demand - and venturing elsewhere to buy.
     
  19. LoneStranger

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    It's entirely possible that I never bought anything from anyplace that had fluctuating prices. I never noticed the price of seeds going up or down in Central Brit, and I only ever noticed arrows had a difference so I thought it was unique.
     
  20. jiirc

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    Another example is when a popular, ew recipe comes out. The price rockets that first day, sometimes into the thousand dollar range. It all depends on who's buying when and how many are buying the same thing.
     
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