Standup Corner

Discussion in 'Developer Depot' started by Chaox, Jun 14, 2013.

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  1. FireLotus

    FireLotus Royal Bard & Master Dabbler

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    Rick, you totally should have posted the version you sent around the office!

    [​IMG]
     
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  2. chillblain

    chillblain Game Design and Dungeoneering SOTA Developer

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    Rick is out today so I captured the standup notes for you guys/gals, if a dev is not listed it's because they're either out or not much has changed. I also listed the Dev's forum name in ():
    • Tassilo Philipp (tphillip)- Amazon code stuffs, game patcher
    • Scott Jennings (Lum)- Planning for quest systems, conversation system
    • Michael Hutchison (Hutch)- Tuning Owl's Head layout
    • Ken Pfile (BurningToad)- Chat system, Dev Screenshot tool
    • Justin Gilbert (oneandonly)- Photon, some housing system work
    • Jason Yenawine (jyenawine)- Master server architecture
    • Isaac Oster (ioster)- More work on the female avatar
    • Erik Touve (Scrambler)- Distance field for fonts, Runic fonts
    • Erik Mackdanz (erikmack)- More persistence
    • Bren Wilson (Bwilson)- Supporting avatar customization, Avatar death animation
    • Geoff Mellon (QBall)- Avatar customization
    • Nathan Howard (Vaughn)- Server stuffs
    • Dallas Snell (dallas)- Working on public updates
    • Chris Spears (chris)- Scheduling madness, planning
    • Brandon Cotton (Bzus)- Overworld map setup for new area, discussions on new scenes
    • Bob Cooksey (bobcooksey)- Moon dial wrap up, transitioning into work on Viking themed house
    • Bill Kirkman (chillblain)- New scene planning, player to object physics interactions, writing this standup
     
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  3. chillblain

    chillblain Game Design and Dungeoneering SOTA Developer

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    I'm back doing another stand-up. Here's what we got:
    • Bob Cooksey (bobcooksey)- Moon dial spill over, Viking house soon
    • Brandon Cotton (Bzus)- Overworld map adjustments, New scene planning
    • Justin Gilbert (oneandonly)- P2P client-server code
    • Nathan Howard (Vaughn)- Server IT, Scene planning
    • Michael Hutchison (Hutch)- Owl's Head layout adjusting
    • Scott Jennings (Lum)- Conversation system front end
    • Scott Jones (Scottie)- Cavern Set, first 14 pieces
    • Bill Kirkman (chillblain)- New Scene, Magic/Non-combat skills planning. Level randomizer script.
    • Erik Mackdanz (erikmack)- Character persistence
    • Geoff Mellon (QBall)- Avatar customization, base character without clothes nearly done
    • Isaac Oster (ioster)- Female avatar high-poly almost done
    • Ken Pfile (BurningToad)- Chat & input system integration, Dev Screenshot tool
    • Erik Touve (Scrambler)- Input manager, chat fonts
    • Bren Wilson (Bwilson)- 2 death anims done, starting work on some emotes
    • Jason Yenawine (jyenawine)- C# client hook-ins, work on projector code
     
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  4. Chaox

    Chaox Associate Producer SOTA Developer

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    I was out for two days sick, yuck! Thank you chillblain for doing an AWESOME job of filling everyone in. I may need to inherit some of your style going forward. For today at least, I'll just do what I do usually do...

    And oh, by the way, I attacked another player in the game today!!! It felt GREAT!!! And I'm the "non-combat, house-decorator" of our group. :)

    Thursday July 18, 2013

    Jason Yenawine: Test client connections
    Ken Pfile: Screenshot tool & Time dilation tool
    Brandon Cotton: Scene experimentation
    Erik Mackdanz: Persistence
    Tassilo Philipp: Payments
    Michael Hutchison: Owl's Head
    Nathan Howard: New scene concepting
    Justin Gilbert: Networking & NPC spawns
    Bob Cooksey: Moondial & Viking house
    Stephen Daniele: Metronome concept
    Geoff Mellon: Male wearables
    Erik Touve: Fonts & Inputs
    Isaac Oster: Female avatar
    Bren Wilson: Emotes & Rigging upgrades
    Bill Kirkman: Donuts & Level randomizer & Labyrinth test
    Scott Jennings: Conversations
    Scott Jones: Caves & Dungeon additions
     
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  5. Chaox

    Chaox Associate Producer SOTA Developer

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    Friday July 19, 2013

    Bill Kirkman: Labyrinth
    Bob Cooksey: Moondial & Metronome
    Brandon Cotton: Landscaping
    Bren Wilson: Emotes
    Erik Mackdanz: Persistence
    Erik Touve: Metrics
    Geoff Mellon: Hair
    Isaac Oster: Female avatar
    Jason Yenawine: Test client
    Jay Reichman: Ivy
    Justin Gilbert: NPC spawning
    Ken Pfile: Time dilation
    Michael Hutchison: Owl's Head
    Nathan Howard: Landscaping
    Scott Jennings: Conversation
    Scott Jones: Dungeon
    Stephen Daniele: Ranged fighter
    Tassilo Philipp: Add-on store
     
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  6. Chaox

    Chaox Associate Producer SOTA Developer

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    Monday July 22, 2013

    Bill Kirkman: Labyrinth layouts
    Bob Cooksey: Metronome
    Brandon Cotton : Outdoors scenes
    Bren Wilson: Wearables & Emotes
    Dallas Snell: Add-on store
    Erik Mackdanz: Plot persistence
    Erik Touve: Metrics & Builds & Patching
    Geoff Mellon: Naked avatar
    Isaac Oster: Female avatar
    Jason Yenawine: Caching & Server reorganization
    Jay Reichman: Broken props
    Justin Gilbert: Level states & NPCs & Networking
    Ken Pfile: Multiplayer chat & NGUI
    Michael Hutchison: Town structures cleanup
    Nathan Howard: New scene
    Rick Holtrop: Decorations & NPCs
    Scott Jennings: Conversation system debugging
    Scott Jones: Caves/mines
    Stephen Daniele: Roundtable & Female avatar
    Tassilo Philipp: Add-on store
     
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  7. Chaox

    Chaox Associate Producer SOTA Developer

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    Tuesday July 23, 2013

    Bill Kirkman: Fireball traps
    Bob Cooksey: Metronome
    Brandon Cotton: Hills and forest scene
    Bren Wilson: Emotes
    Erik Mackdanz: Master Server
    Erik Touve: Metrics & Build updates
    Isaac Oster: Female avatar
    Jason Yenawine: Code reorganization follow-up & Server communications meeting
    Justin Gilbert: Level serialization
    Ken Pfile: NGUI
    Michael Hutchison: Owls Head
    Nathan Howard: New scene paper design
    Rick Holtrop: CS
    Scott Jennings: Conversations & Barks
    Scott Jones: Caverns
    Stephen Daniele: Character concepts
    Tassilo Philipp: Web architecture
     
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  8. Chaox

    Chaox Associate Producer SOTA Developer

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    Wednesday July 24, 2013

    Bill Kirkman: Scene brainstorming
    Bob Cooksey: Metronome
    Brandon Cotton: Forest scenes
    Bren Wilson: Female rigging
    Dallas Snell: Kickstarter update & Add-on store
    Erik Mackdanz: Master server authentication
    Erik Touve: Metrics code and documentation
    Geoff Mellon: Character customization & Hair technology
    Gina Dionne: Dialog
    Isaac Oster: Avatar mouth
    Jason Yenawine: Server code integration
    Justin Gilbert: Equipment persistence
    Ken Pfile: Icon tool
    Michael Hutchison: Owl's Head
    Nathan Howard: New scenes
    Rick Holtrop: CS
    Scott Jennings: Conversation architecture refactoring & NPC knowledge base
    Scott Jones: Caverns & Underground
    Stephen Daniele: Paperdoll concepts
    Tassilo Philipp: Payments transaction log
     
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  9. Chaox

    Chaox Associate Producer SOTA Developer

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    Thursday July 25, 2013

    Bill Kirkman: Scene planning & Fireball trap done and packaged
    Bob Cooksey: Texturing metronome
    Brandon Cotton: Forest scenes
    Bren Wilson: Rig upkeep & Emotes
    Erik Mackdanz: Authentication system
    Erik Touve: Crafting metrics
    Geoff Mellon: Naked avatar & Forums
    Isaac Oster: Avatar mouth
    Jason Yenawine: Multiplayer prototyping
    Jay Reichman: Marketplace props
    Justin Gilbert: Player equipment serialization
    Ken Pfile: Icon tool
    Michael Hutchison: Owl's Head & Plot cleanup
    Nathan Howard: New scenes
    Rick Holtrop: CS & Emotes design and documentation
    Scott Jennings: NPC knowledge base
    Scott Jones: Caves
    Stephen Daniele: Ranged fighter
    Tassilo Philipp: Payment transaction logging
     
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  10. Chaox

    Chaox Associate Producer SOTA Developer

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    Friday July 26, 2013

    Bill Kirkman: Dungeon Kit for public & Documentation
    Bob Cooksey: Metronome done
    Bren Wilson: Owl's Head & Fauna
    Erik Mackdanz: Master Server Authentication Integration
    Isaac Oster: Female avatar texturing
    Jason Yenawine: Server meetings & Test client
    Jay Reichman: Marketplace props
    Ken Pfile: Icon tool
    Michael Hutchison: Owl's Head reorganization
    Nathan Howard: Scene planning and blocking
    Rick Holtrop: CS & Task management
    Scott Jennings: Conversation integrations
    Scott Jones: Natural caverns
    Stephen Daniele: Female ranged fighter paperdoll
     
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  11. Chaox

    Chaox Associate Producer SOTA Developer

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    Monday July 29, 2013

    Bill Kirkman: Dungeon traps & Scene planning
    Bob Cooksey: Viking house
    Brandon Cotton: Forest scenes
    Bren Wilson: Rigging
    Erik Mackdanz: Master server authentication
    Erik Touve: Creature AI
    Geoff Mellon: Character customization tech
    Isaac Oster: Female avatar hair
    Jason Yenawine: Peer-to-peer API
    Jay Reichman: Marketplace props
    Justin Gilbert: Data synching
    Ken Pfile: Icon tool complete!
    Michael Hutchison: Owl's Head & Plots
    Nathan Howard: Scene design and blocking
    Scott Jennings: Conversation cleanup
    Scott Jones: Caverns
    Stephen Daniele: Paper doll concepts
    Tassilo Philipp: Payment logging
     
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  12. Chaox

    Chaox Associate Producer SOTA Developer

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    Tuesday July 30, 2013

    Jay Reichman: Marketplace props
    Brandon Cotton: Forests & Terrain
    Geoff Mellon: Character customization tech
    Scott Jones: Caverns & Dungeon seams
    Erik Mackdanz: Authentication
    Justin Gilbert: Animation system fixes & Player equipment serialization
    Bill Kirkman: "Caverns One" planning
    Tassilo Philipp: Web systems cleanup
    Bob Cooksey: Viking house
    Isaac Oster: Skin shader
    Bren Wilson: Rigging
    Stephen Daniele: Paper doll concepts
    Michael Hutchison: Owl's Head & Plots
    Scott Jennings: NPC bark system integration
    Nathan Howard: Mountain Valley scene
    Rick Holtrop: Decoration icons & Emotes design & Scene brainstorming
    Erik Touve: Debugging & Creature AI
    Jason Yenawine: Client integration
    Ken Pfile: Chat fixes & UI elements
     
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  13. chillblain

    chillblain Game Design and Dungeoneering SOTA Developer

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    Rick is out working from home, so I made sure to take down the standup notes:

    Art/Design:
    • Bob Cooksey (bobcooksey)- Viking house wrap up
    • Brandon Cotton (Bzus)- Forest Scenes fiction/planning
    • Stephen Daniele (caravaggiosWolf) - Paper doll for ranged fighter
    • Rick Holtrop (Chaox) - Working from home, Scene planning
    • Nathan Howard (Vaughn)- Documentation on Crater Scene
    • Michael Hutchison (Hutch)- Asset/Scene work, walls & deco
    • Scott Jones (Scottie)- Cavern Kit work, fixes for Dungeon Kit
    • Bill Kirkman (chillblain)- First draft layouts for Cavern scene
    • Geoff Mellon (QBall)- Avatar customization
    • Isaac Oster (ioster)- Female avatar, starting armored version
    • Chris Spears (Chris)- Making a Road Scene, tightening up the graphics
    • Bren Wilson (Bwilson)- Avatar rigging
    Tech:
    • Justin Gilbert (oneandonly)- Animation code/integration
    • Scott Jennings (Lum)- Barks & conversation system
    • Erik Mackdanz (erikmack)- Framework for user data gathering, serialization
    • Ken Pfile (BurningToad)- UI toggles & controls, tooltips
    • Erik Touve (Scrambler)- AI & AI planning
    • Jason Yenawine (jyenawine)- Integration, CS Tool, server deployment
     
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  14. Chaox

    Chaox Associate Producer SOTA Developer

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    Chillblain is so much better at this stuff than I am! Look how pretty that report up there is...

    Thursday August 1, 2013

    Bill Kirkman: Cavern prefabs & Dungeon 02
    Bob Cooksey: Wizard Tower interior
    Brandon Cotton: Scene design
    Bren Wilson: Female avatar rigging
    Dallas Snell: Add-On store
    Erik Mackdanz: User login & Authentication
    Erik Touve: AI and behaviors tech
    Geoff Mellon: Character customization tech
    Isaac Oster: Female avatar
    Jason Yenawine: CS tool backend & Client connectivity
    Jay Reichman: Marketplace props
    Justin Gilbert: Camera
    Ken Pfile: Console commands & Tooltips
    Michael Hutchison: Owl's Head
    Nathan Howard: Scene design
    Rick Holtrop: Scene design
    Scott Jennings: Conversation debugging and documentation
    Scott Jones: Caverns
    Stephen Daniele: Female fighter
    Tassilo Philipp: Web accounts
     
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  15. Chaox

    Chaox Associate Producer SOTA Developer

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    Friday August 2, 2013

    Bill Kirkman: Caverns One
    Bob Cooksey: Viking House done!
    Brandon Cotton: Scene design & Worldbuilding
    Erik Mackdanz: Master Server
    Erik Touve: AI
    Isaac Oster: Female avatar armor
    Jason Yenawine: Authentication debugging
    Jay Reichman: Marketplace textures
    Justin Gilbert: Exit volumes
    Ken Pfile: Tooltips & Icon debugging
    Michael Hutchison: Owl's Head decorative pass
    Nathan Howard: Server IT & Worldbuilding
    Rick Holtrop: Scene design & Worldbuilding
    Scott Jennings: Questing design
    Scott Jones: Caverns
    Stephen Daniele: Alchemists Lab
    Tassilo Philipp: Payment listener
     
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  16. Chaox

    Chaox Associate Producer SOTA Developer

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    Monday August 5, 2013

    Nathan Howard: IT & Scene design
    Ken Pfile: Login UI
    Justin Gilbert: Overworld
    Jay Reichman: Market textures
    Jason Yenawine: Server debugging
    Tassilo Philipp: Payments
    Stephen Daniele: Alchemy Lab
    Erik Touve: AI
    Dallas Snell: Update
    Rick Holtrop: Kobold Ruins
    Richard Garriott: Story & Map fiction
    Scott Jones: Caverns
    Scott Jennings: Questing architecture
    Bren Wilson: Rigging
    Brandon Cotton: Forest layout and fiction
    Bob Cooksey: Wizard Tower
    Isaac Oster: Female avatar outfit
    Geoff Mellon: Beautification of male avatar
     
  17. Chaox

    Chaox Associate Producer SOTA Developer

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    Tuesday August 6, 2013

    Justin Gilbert: Overworld terrain
    Ken Pfile: Login UI
    Bob Cooksey: Wizard Tower done
    Isaac Oster: Female avatar outfit
    Dallas Snell: Update
    Erik Touve: AI
    Richard Garriott: Story & Map review
    Rick Holtrop: Kobold Ruins map
    Scott Jennings: Localization
    Scott Jones: Caverns
    Brandon Cotton: Forestry
    Bren Wilson: Female avatar poses
    Jason Yenawine: Networking & Deep philosophical questions
    Jay Reichman: Marketplace textures
    Tassilo Philipp: Payments verification and testing
    Geoff Mellon: Avatar clothing and hair
    Stephen Daniele: Spirit statue
     
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  18. Chaox

    Chaox Associate Producer SOTA Developer

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    Sorry for missed standup report yesterday! I got to work late just minutes after the meetings ended, and chillblain is enjoying some vacation time... I am sad to see our current uninterrupted streak come to an end.

    It's time to start the counter fresh!

    Thursday August 8, 2013

    Stephen Daniele: Red thorn infection
    Scott Jones: Caverns & Crafting stations
    Scott Jennings: Localization
    Rick Holtrop: Kobold Ruins
    Richard Garriott: Game review
    Nathan Howard: Crater Lake
    Ken Pfile: Client login
    Justin Gilbert: Skills
    Jay Reichman: Marketplace props and textures
    Jason Yenawine: Bot client & Logging
    Isaac Oster: Outfit bakes
    Erik Touve: Navigation
    Erik Mackdanz: Authentication database
    Dallas Snell: Update
    Bren Wilson: Female avatar stances and idles
    Brandon Cotton: Forest terrain and texturing
    Bob Cooksey: Retail Shop
     
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  19. Chaox

    Chaox Associate Producer SOTA Developer

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    Friday August 9, 2013

    Bob Cooksey: Retail Shop
    Brandon Cotton: New map routines
    Bren Wilson: Animations
    Erik Mackdanz: User search
    Erik Touve: AI & Navigation
    Geoff Mellon: Male leathers
    Isaac Oster: Female outfits baked
    Jason Yenawine: Bot client automation
    Jay Reichman: Market props packaged in prefabs
    Justin Gilbert: Skills
    Ken Pfile: Patching
    Rick Holtrop: Kobold Ruins - terrain, props, and conversations
    Scott Jones: Kit intersections
    Stephen Daniele: Flora concepts
     
  20. Chaox

    Chaox Associate Producer SOTA Developer

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    Monday August 12, 2013

    Bob Cooksey: Retail housing
    Brandon Cotton: Terrain texturing
    Bren Wilson: Weapon animations
    Dallas Snell: Update
    Erik Mackdanz: Database user search & Authentication
    Geoff Mellon: Character customization
    Isaac Oster: Female avatar outfit
    Jason Yenawine: Configuration logisticals & Client logging
    Jay Reichman: Marketplace & Alchemy
    Justin Gilbert: Skills
    Ken Pfile: Patching
    Michael Hutchison: New map
    Nathan Howard: Valley scene
    Rick Holtrop: Kobold Ruins
    Scott Jennings: NPCs & Conversations
     
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