When traveling through a scene, I usually prefer to use my non-combat deck, which contains buffs, and utility spells like light and speed. However, if any hostile mob hits me, then my combat deck automatically loads. Because buff duration is so short, I often buff before engaging each group of mobs. So auto-loading the combat deck is very annoying. Can we have an option to stop the combat deck from auto-loading when attacked? This auto-load seems broken now anyway, because when the combat deck auto-loads, it doesn't actually put me in combat mode - I still have to press Z to draw my weapon. Thanks. UPDATE: The reason why the combat bar force-loads when a mob hits you, as well as a simple solution to this error is beautifully described in a post below by Borg: Any of our swell dev's care to respond?