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[Fix Needs Testing 66842] NPC town tree removal

Discussion in '*** Bug Report Archive (After R75) ***' started by that_shawn_guy, Apr 5, 2020.

  1. that_shawn_guy

    that_shawn_guy Bug Hunter

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    @Sannio, would it be possible to remove the trees at the locations below?


    Tm92aWFfUjVfQ2l0eV9TcGl0ZXx8KDE1Ljc3LCAzNy40MTMsIC05OS4wNDYpfCgwLCAwLjcxMSwgMCwgLTAuNzAzKXwtMTE3MC42NnwxOS43NTI0Nnw1LjE0ODAwMw==

    [​IMG]

    Tm92aWFfUjNfQ2l0eV9Ccml0dGFueXx8KDMxMy45NDMsIDQ4LjAyOCwgMjM0LjI4OCl8KDAsIDAuNjkxLCAwLCAwLjcyMyl8NDMwLjE5MTh8MjkuNzcxNDR8MTg=

    [​IMG]


    Thank you
     
  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Sorry, we won't be able to do that. Player-Owned Towns use templates that are shared by all towns using that same biome; those same trees appear in all POTs using that same biome/template. Changing it for one person means forcing the change on all other POTs using that temp,ate, and there could even be one or more POT owners who specifically want those trees there. Instead, we recommend players use POT Tree & Grass Removers to remove unwanted trees and grass.
     
  3. that_shawn_guy

    that_shawn_guy Bug Hunter

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    @Sannio these are NPC towns.

    Central Brittany and spite.
     
  4. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Ah, I didn't recognize them. When you submit a location, could you include the whole "/loc" content? It includes the "human readable" scene name and coordinates. That'll help me give a better response in the future because I can identify the location faster.
     
    Alley Oop, Anpu and that_shawn_guy like this.
  5. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Tree clearing suggestion added as issue #66842