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Summoned pet abilities not scaling

Discussion in 'Combat, Skills, & Magic' started by thesometimeslurker, Sep 15, 2018.

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  1. thesometimeslurker

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    1. Title: The abilities of the summoned Daemon, Wisp, and Water Elemental are not scaling with their damage and health
    2. Reproduction Rate: 100%
    3. Blocker: No
    4. Details: A level 1 Daemon's Daemon Chaos ability will debuff it's target for the same amount as a level 100 Daemon, the same goes for the Wisp's debuffs and the Water Elemental's healing.
    5. Steps to Reproduce: Step 1: Log into the game. Step 2: Enter a location where a summon skill can be used. Step 3: Summon the Daemon, Wisp, or Water Elemental. Step 4: Have the Daemon/Wisp attack a target (if Water ele, inflict self damage so it will heal you). Step 5: Take note of the Daemon/Wisp's debuff values and durations, and the Water Elemental's initial healing. Step 6: Level up the Daemon/Wisp/Water Elemental a few levels. Step 7: Repeat steps 4-5.
    6. User Specs: PC running Windows 8, 64 bit OS, Game Release 57
     
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