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swamp road encounter - clay node too close to poison to harvest 64963

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Alley Oop, May 18, 2019.

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  1. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    05/18/2019 13:21
    Title: swamp road encounter - clay node too close to poison to harvest
    Reproduction Rate: 1/1
    Blocker? no
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Linux 5.0 ManjaroLinux 18.0.4 64bit
    CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz (4) System RAM: 24053
    GPU: GeForce GTX 970/PCIe/SSE2 GPU RAM: 4096
    SotA.Linux.64.978.Date.05.17.19
    Area: RandomEncounter_Swamp01_Road/Stag_HiddenVale
    Area Display Name: Swamp Road Encounter
    Loc: (-20.9, 18.5, 65.6)
    Debug: UmFuZG9tRW5jb3VudGVyX1N3YW1wMDFfUm9hZHxTdGFnX0hpZGRlblZhbGV8KC0yMC44NjMsIDE4LjU0NywgNjUuNTkyKXwoMCwgMC45NzUsIDAsIC0wLjIyNCl8MjA2LjA2NDZ8MzcuNTIxNTN8MTg=
     
  2. Amariithynar

    Amariithynar Avatar

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    There's a similar node in East Perennial Trail that isn't harvestable because of the same; could be due to reuse of assets? I'll have to get the loc coordinates later.
     
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