Taming suggestion

Discussion in 'Feedback' started by Purie, Oct 5, 2020.

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  1. Purie

    Purie Avatar

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    Allow use of pet skill teleport in-combat(weapons out).
    Due to multiple issues with tamed pets movement(they get stuck often, no nav mesh in many areas, slow movement speed). Most players use movement speed increasing skills and pets just can't keep up resulting in long wait times waiting them to try navigate past obstacles or even if there are none.
    If tamers could use pet teleport skill during combat it would at least help with those issues until further improvements/fixes are made for tamed creatures.
     
    Last edited: Oct 6, 2020
    Grimbone, Violet Ronso and Girlsname like this.
  2. AoiBlue

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    Mind if I throw some on here. It feels worthy of a "Mega Meta-Request Thread" topic.

    1. Currently food buffs dismiss if you dismiss a pet and summon it again. They should only do so if you summon a different pet (or a magical summon).
    2. When you die if your pet is in-game when you die, it should automatically be summoned upon your resurrection. It should keep any buffs that a player would keep over a death cycle (e.g. food) but lose any buffs a player would lose.
    3. On teleport, your pet should also stop attacking. I don't know how many times I've teleported my pet only to have it run back to whatever it was fighting.
    4. Make more animals tamable. This should always be a priority. Ask the community on which animals to do next. Currently I want Noble Stags (EP2).
    5. Grant trophies for killing player's pets in PvP. I know this would make me more likely to play PvP, I don't know about anyone else.
     
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