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tavern counter error

Discussion in 'Player Owned Towns & Player Housing' started by Alley Oop, Apr 24, 2020.

  1. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

    Likes Received:
    Trophy Points:
    04/24/2020 04:41
    Title: tavern counter error
    Reproduction Rate: 1/?
    Blocker? no

    Object Path:

    Time: 04:41:19.372

    Category: CONSOLE

    Message: BoxColliders does not support negative scale or size.
    The effective box size has been forced positive and is likely to give unexpected collision geometry.
    If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerTownPlot001/DynamicPlotVillageDecoItem(Clone)/PlotDynamicVillage/DynamicPlotParentObject/port_tavern_counter_B(Clone)/port_tavern_counter"

    Stack Trace:

    Steps to Reproduce:
    User Specs:
    OS: Linux 5.6 ManjaroLinux 20.0 64bit
    CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz (4) System RAM: 24002
    GPU: GeForce GTX 1660 SUPER/PCIe/SSE2 GPU RAM: 6144
    Area: POT_forest_metropolis_02_template/Stinging Tree Hollow
    Area Display Name: Stinging Tree Hollow
    Loc: (74.4, 36.6, -145.7)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAyX3RlbXBsYXRlfFN0aW5naW5nIFRyZWUgSG9sbG93fCg3NC4zOTEsIDM2LjU2NSwgLTE0NS43MTkpfCgwLCAwLjkyLCAwLCAtMC4zOTIpfDIwNS40MTUzfDMyLjk1ODUzfDQuNTI4MzQ=