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Textures on new trees and ground textures don't match well

Discussion in 'Release 16 Feedback' started by Lord_Darkmoon, Mar 28, 2015.

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  1. Lord_Darkmoon

    Lord_Darkmoon Avatar

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    The new speedtree trees look awesome but the textures on the tree barks are so detailed that there is now a big contrast to the ground textures. The ground textures now look less detailed, flat, low-res and not very realistic comared to the textures of the tree barks. Are there even shaders on them?
    I wonder if the ground textures will be spiced up a bit to look more detailed and more "in line" with the great looking tree bark textures.

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  2. majoria70

    majoria70 Avatar

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    They are nice though and they did say they threw some down here and there. It will be great to see them polished. I am really excited they are going to do the speedtrees program. I hope that includes the trees changing with the seasons as we saw in the video.:)
     
  3. Chris

    Chris Tech Lord Moderator Ambassador SOTA Developer

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    There will be some new terrain tech in the not too distant future that will help with this. Also, expect some other filler stuff, like grass and weeds, to help hide some of that in the long run.
     
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