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The Clink: Some levers to open doors have a delay before they are clickable

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Echondas, Jan 28, 2020.

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  1. Echondas

    Echondas Bug Hunter Bug Moderator

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    01/28/2020 18:02
    Title: The Clink: Some levers to open doors have a delay before they are clickable
    Reproduction Rate: Very Often
    Blocker? No, but frustrating
    Details: The Clink: Some levers to open doors have a delay before they are clickable
    Steps to Reproduce: Walk around the clink opening doors - sometimes it takes a few seconds before a lever is usable - see this video.

    User Specs:
    OS: Windows 7 (6.1.0) 64bit
    CPU: Intel(R) Xeon(R) CPU W3550 @ 3.07GHz (8) System RAM: 24573
    GPU: NVIDIA GeForce GTX 670 GPU RAM: 1979
    SotA.QA.Win.64.944.Date.01.27.20
    Area: TheClink/RiotOFF
    Area Display Name: The Clink
    Loc: (-1.2, 20.0, 29.3)
    Debug: VGhlQ2xpbmt8UmlvdE9GRnwoLTEuMiwgMjAuMDA3LCAyOS4yOTMpfCgwLCAtMC4wNzgsIDAsIDAuOTk3KXwtMzcxLjEwMjR8MTEuOTMwM3wyLjIwOTUyOQ==
     
  2. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    @Echondas, i believe these are the "more “airlock” gate systems" described in the release notes. they existed in the previous version too: you won't be able to open the next gate until the one you entered through has closed.
     
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  3. Echondas

    Echondas Bug Hunter Bug Moderator

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    @Alley Oop ah - thanks, I missed that in the notes... that mechanic is confusing and awkward IMHO.
     
  4. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    It's a good point that the "airlock" door switch system is confusing to some, especially the first few times they use it. Maybe I can add a tooltip thay says "You can't use this yet" on the temporarily-unusable switch, or something like that.

    Issue #66289
     
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