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Trees Bleeding into Viking Village Two Story Stronghold (both floors)

Discussion in 'Release 34 Bug Forum' started by Cianna, Sep 22, 2016.

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  1. Cianna

    Cianna Avatar

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    Gender:
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    Location:
    Aelasar's Forest
    9/22/2016 1:24 AM
    Title: Trees Bleeding into Viking Village Two Story Stronghold (both floors)
    Reproduction Rate:
    Blocker? no
    Details: happening on both first and second floors in different locations in the layout
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz (4) System RAM: 12208
    GPU: Intel(R) HD Graphics 4600 GPU RAM: 3163
    SotA.EarlyAccess.Win.64.395.Date.09.20.16
    Area: POT_forest_metropolis_01a_template
    Loc: (117.4, 39.1, 51.8)

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  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    We are looking into solutions for better tree/lot detection to properly remove invasive plants. Unfortunately, until we have these tools in place, part of the process of dynamic town lot placement will be taking the time to place and watch to make sure that the location at which a lot is placed doesn't have invasive boughs popping into it. Thank you for reporting.
     
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