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Twin Spire manor lights can't reach to turn on

Discussion in 'Player Owned Towns & Player Housing' started by Araminis Darkblade, May 30, 2019.

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  1. Araminis Darkblade

    Araminis Darkblade Avatar

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    1. Title:Cant reach lights to turn them on
    2. Reproduction Rate:100%
    3. Blocker?No, but looks very poor without lighting
    4. Details:cant reach lights to turn them on in twinspire home, new lights off thing is terrible, is there no way to only make non occuppied lots turned off?
    5. Steps to Reproduce:100%
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  2. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    @Araminis Darkblade, list made a jira for it yesterday during chris' stream. they may just increase the interaction range for all built-in lights, in all houses.
     
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  3. liz_the_wiz

    liz_the_wiz Avatar

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    I must admit Im with @Araminis Darkblade, while i bugged this problem while on QA and Chris looked into it a bit on stream, Id much prefer if as home owner we got a "default home lights on/off" option, as a) non occupied would default to off and those of us who want their lights on, can leave them on.
     
  4. Barugon

    Barugon Avatar

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    I think they should completely remove built-in lights. Just make sure that we have the recipes to craft replacements.
     
  5. Scraps MacMutt

    Scraps MacMutt Avatar

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    As an owner of a player-owned town I'd also prefer to have control over the default lighting in a scene that I paid for, especially when there are no other occupants but me. I like to have the lights on by default, especially the ones I can't reach.
     
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