Unity design

Discussion in 'General Discussion' started by Proteus Tempest, Jan 12, 2019.

  1. Proteus Tempest

    Proteus Tempest Avatar

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    @Chris

    After one of the past live streams Chris stated that he would allow player created dungeon rooms.

    I am very interested in this and I have downloaded unity and have started looking at the very basic tutorials.

    It looks fun and I can see the applications already.

    Where are some good tutorials on this program? I have a little experience with a 3d landscaper (Bryce 5) in the past and that is my total experience.

    Can I get some advice here?
     
  2. Vladamir Begemot

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    There are tons of Unity tutorials on Youtube, as well as on their website.

    I think the important things for using the dungeons was to set your grid to a certain size, and turn snap on. 8 meters?
     
  3. Proteus Tempest

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    I have no idea what that means.... for now.
     
  4. Vladamir Begemot

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    It was in one of the livestreams. He should write up a quick 2 minute tutorial though.
     
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  5. Lord Trady of Blix

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    Early in (in 2014) there was some progress by artists that were building mock scenes out. They need to attract some of those people back to get things like this done. Fostering the community to build assets would be a good idea IMO.
     
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  6. Gia2

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    Dont waste time cause the bundle contains only very few rooms to design with. Many (most of) are not included
     
  7. Sentinel2

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    I bought the Humble Unity Bundle a few months back. To start really learning Unity. Have the Linux Unity Editor installed and working very well. Assets from the bundle. And now I'm messing with the FPS Free game. I has a Linux server with a Windows client.

    Maybe in a few years I'll get good enough to help out with building things. Until then, It's been an interesting experience learning all this stuff.

    Someday it would be fun to contribute :D
     
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