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Water Elementals: Self Healing overpowered?

Discussion in 'Release 43 Bug Forum' started by Steevodeevo, Jun 30, 2017.

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  1. Steevodeevo

    Steevodeevo Avatar

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    1. Title: Water Elementals: Self Healing overpowered?
    2. Reproduction Rate: 100%
    3. Blocker? Ws for me in Serpents Spine Mines. Couldnt take them down so unable to mine.
    4. Details: Healing back to 100% constantly ver extended period.
    5. Steps to Reproduce: attack them
    6. User Specs: Win 10 94Bit Nvidia graphics.

    They have always been 'a challenge' what with their running around, but today they were healing back to 100% continually and never seemed to run out of Stamina no mater how many times I battered them. Has their self healing or Stam been altered for R43 as I am unable to even damage them enough between heals to prevent them coming back to 100% immediately and constantly?
     
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  2. Elwyn

    Elwyn Avatar

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    I was just down in Kiln Cistern and tried to kill one of the mini-boss elementals for an underground passage key.

    While I'm doing 20-ish points of damage per hit, they are constantly topping off with 100-130 HP heals. Okay, maybe I should use a different type of magic, but their self-healing is out of control.
    [7/2/2017 7:54:11 AM] Elwyn Moon attacks Water Elemental and hits, dealing 8 points of damage from Fire Arrow.
    [7/2/2017 7:54:12 AM] Elwyn Moon attacks Water Elemental and hits, dealing 4 points of damage from Fire Arrow.
    [7/2/2017 7:54:12 AM] Elwyn Moon is healed for 34 points of health.
    [7/2/2017 7:54:13 AM] Nashville <Elwyn Moon> attacks Water Elemental and hits, dealing 5 points of damage.
    [7/2/2017 7:54:13 AM] Elwyn Moon is healed for 33 points of health.
    [7/2/2017 7:54:13 AM] Elwyn Moon attacks Water Elemental and hits, dealing 5 points of damage from Fire Arrow.
    [7/2/2017 7:54:13 AM] Water Elemental attacks Elwyn Moon and hits, dealing 20 points of damage.
    [7/2/2017 7:54:13 AM] Water Elemental attacks Elwyn Moon and hits, dealing 20 points of critical damage.
    [7/2/2017 7:54:14 AM] Elwyn Moon's skill (Blue Blooded) has increased to level 24!
    [7/2/2017 7:54:14 AM] Water Elemental attacks Elwyn Moon and hits, dealing 4 points of damage.
    [7/2/2017 7:54:14 AM] Water Elemental attacks Elwyn Moon and hits, dealing 2 points of damage.
    [7/2/2017 7:54:15 AM] Elwyn Moon attacks Water Elemental and is blocked , dealing 6 points of damage past the block from Fire Arrow.
    [7/2/2017 7:54:16 AM] Nashville <Elwyn Moon> attacks Water Elemental and hits, dealing 11 points of damage.
    [7/2/2017 7:54:17 AM] Elwyn Moon attacks Water Elemental and hits, dealing 7 points of damage from Fire Arrow.
    [7/2/2017 7:54:18 AM] Water Elemental is healed for 85 points of health.
    [7/2/2017 7:54:19 AM] Elwyn Moon attacks Water Elemental and hits, dealing 6 points of damage from Fire Arrow.
    [7/2/2017 7:54:20 AM] Elwyn Moon attacks Water Elemental and hits, dealing 7 points of damage from Fire Arrow.
    [7/2/2017 7:54:22 AM] Elwyn Moon attacks Water Elemental and hits, dealing 9 points of critical damage from Fire Arrow.
    [7/2/2017 7:54:35 AM] Elwyn Moon is healed for 36 points of health.
    [7/2/2017 7:54:38 AM] Elwyn Moon is healed for 55 points of health (critical).
    [7/2/2017 7:54:53 AM] Nashville <Elwyn Moon> attacks Raging Water Elemental and hits, dealing 3 points of damage.
    [7/2/2017 7:54:53 AM] Elwyn Moon attacks Raging Water Elemental and hits, dealing 6 points of damage.
    [7/2/2017 7:54:54 AM] Raging Water Elemental attacks Elwyn Moon and hits, dealing 26 points of damage.
    [7/2/2017 7:54:54 AM] Raging Water Elemental attacks Elwyn Moon and hits, dealing 29 points of critical damage.
    [7/2/2017 7:54:54 AM] Elwyn Moon attacks Raging Water Elemental and hits, dealing 10 points of damage.
    [7/2/2017 7:54:56 AM] Raging Water Elemental is healed for 130 points of health.
    [7/2/2017 7:54:56 AM] Raging Water Elemental: (fighting) What are you DOING here!
    [7/2/2017 7:54:56 AM] Elwyn Moon attacks Raging Water Elemental and hits, dealing 52 points of critical damage from Fire Arrow.
    [7/2/2017 7:54:57 AM] Nashville <Elwyn Moon> attacks Raging Water Elemental and hits, dealing 5 points of damage.
    [7/2/2017 7:54:58 AM] Elwyn Moon attacks Raging Water Elemental and hits, dealing 7 points of critical damage from Fire Arrow.
    [7/2/2017 7:54:59 AM] Elwyn Moon attacks Raging Water Elemental and hits, dealing 23 points of damage from Searing Ray.
    [7/2/2017 7:54:59 AM] Elwyn Moon attacks Raging Water Elemental and hits, dealing 4 points of damage from Fire Arrow.
    [7/2/2017 7:55:00 AM] Nashville <Elwyn Moon> attacks Raging Water Elemental and hits, dealing 4 points of damage.
    [7/2/2017 7:55:01 AM] Elwyn Moon attacks Raging Water Elemental and hits, dealing 11 points of damage from Fire Arrow.
    [7/2/2017 7:55:01 AM] Elwyn Moon attacks Raging Water Elemental and hits, dealing 4 points of damage from Fire Arrow.
    [7/2/2017 7:55:01 AM] Raging Water Elemental attacks Elwyn Moon and hits, dealing 12 points of damage.
    [7/2/2017 7:55:01 AM] Raging Water Elemental attacks Elwyn Moon and hits, dealing 15 points of damage.
    [7/2/2017 7:55:02 AM] Elwyn Moon attacks Raging Water Elemental and hits, dealing 4 points of damage.
    [7/2/2017 7:55:02 AM] Elwyn Moon attacks Raging Water Elemental and hits, dealing 2 points of damage from Fire Arrow.
    [7/2/2017 7:55:03 AM] Raging Water Elemental is healed for 98 points of health.
    [7/2/2017 7:55:03 AM] Raging Water Elemental: (fighting) *whoosh*
     
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  3. Rentier

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    Well it seems all magic using enemys now are harder to kill (they seem to have an unlimited pool of focus) and if they heal they heal up to 150hp

    in my eyes that is too much - my self-healing never goes over 75 (on a crit!) base is up to 40!
    the yellow enemys I mean are:
    - Hardened Skeleton Mage 256 HP
    - Water Elemental 364 HP <- green!!!
    - Raging Water Elemental 659 HP -> I am no longer able to hanlde that
     
  4. Gix

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    I managed to get one down to 40% health by spamming every possible offensive glyph I had but then I ran out of focus. It was back to 100% health in 4 seconds.
     
  5. Chrystoph Reis

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    Root or stun them... if they can't move their heal is worthless.
     
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