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Water log ride in Upper Fortus

Discussion in 'Release 39 Feedback Forum' started by redfish, Feb 24, 2017.

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  1. redfish

    redfish Avatar

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    So, I figured out where to hop on the drifting logs for a ride...
    [​IMG]

    Two thoughts

    - The ride takes you out of the scene, to the Overland, if you don't jump off in time ! You appear on Overland right where you started -- by the Upper Fortus bridge. Pulling you out of the scene can't be helped I guess. But why exit the player on the map near the bridge? Wouldn't the log take the player along the river, through Paladis Shardfall, to the mouth of the river near the sea? There are several things that the game could do. 1. Exit the player in Paladis Shardfall. 2. Exit the player on the Overland near the river mouth. 3. Exit the player on the Overland near Paladis Shardfall 4. Exit the player to a secret scene (!), inaccessible any other way. You could then either exit from the secret scene to Paladis Shardfall, or to the map, either near Paladis or the river mouth.

    - It would be nice if we had water dynamics affect the player. So, there would be a flow of the water that would pull the player along, and you would have to fight against it to go in the opposite direction. In the sea near the shore, this would be a tide pushing you back and forth.
     
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