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Water Magic Slows overwrite each other and slows from Archery

Discussion in 'Release 32 Dev+' started by Vallo Frostbane, Jul 25, 2016.

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  1. Vallo Frostbane

    Vallo Frostbane Avatar

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    Not sure if it is intended... makes the combination kinda useless...

    It really sucks that so many skills are not balanced and I honestly hope you delay final wipe until the game is more ready to be seen by more people.
     
  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Slows are designed to not overlap, with risk of being able to perma-root players.

    Thank you for your feedback.
     
  3. Vallo Frostbane

    Vallo Frostbane Avatar

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    But Perma stun is ok right?...
     
  4. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    How are you getting perma stun to occur?
     
  5. Oba Evesor

    Oba Evesor Avatar

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    @Attenwood, I believe he means that the Air tree can perma-stun. Thats OK but Perma-root from Water isnt?

    I could be wrong though!! :p
     
  6. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    We already have existing tickets open to address the air tree and its imbalances.
     
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  7. Vallo Frostbane

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    Good to hear that :)
     
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