[QUOTE="ConjurerDragon, post: 1376155, member: 2872"]Revisited Polly Walnuts She still has the "free lots" keyword and no response if that is clicked. [/QUOTE] Maybe she'll always have that keyword for you because you've unlocked it? I'm not sure how the programming works in that regard....
[QUOTE="ConjurerDragon, post: 1376158, member: 2872"] Why, however, the Kobolds did not use the 4 ladders that were there before the ramp to get up and down remains a mystery.[/QUOTE] I don't know why the kobolds won't always use the ladder. In my testing, the melee kobolds sometimes used the...
Initially we were sending out a Valentine's card for the login reward this month. The February login rewards were initially deployed at 10am February 1st. Since login rewards are no trade, we are stopping them from going out since it makes no sense that you can't give them to others. We have...
[B]Greetings Fellow Avatars![/B] Release 134 goes live January 30th at 10:30 AM CST. Welcome! The Catnip Games development team marks this monthly release of [I]Shroud of the Avatar[/I] with new content and improvements. For Release 134 (R134), we offer new leaves and more uses for old ones....
[QUOTE="ConjurerDragon, post: 1375567, member: 2872"]When that happens then only 2 of the 3 NPC´s show up blue on the map (the ranger and the innkeeper). The merchant does not show up blue. I can collect the gifts only from the two in the northwest and west, not the merchant. I once waited...
[USER=2872]@ConjurerDrago... You're correct that all weekly quests reset at the same time every week. I can't figure out why you may be seeing an issue, so I have a follow-up question. When you see these weekly quests as out of sync, are you still able to do the quests and it's only the map...
[USER=170083]@Violet Ronso[/USER] I'm having trouble sorting through this issue. I can't reproduce it. If this happens to you again, please tell me exactly which keyword you are using to trade the toenails (either "help" or "toenail") AND the exact wording of the response you are given. This...
Thanks for the report and updates! I'm glad you were able to solve it, but I'll poke into the quest anyway and see if I can tighten up the logic somehow. Issue #72401
[QUOTE="ConjurerDragon, post: 1374814, member: 2872"] However invisible walls on top of the walls around the airship wharf?[/QUOTE] The time I can spend on fixes is very limited. I prefer to block off an unfinished area than to let players have access to a substandard location.
With this patch, the Sales, Bonus Items, Double XP, and access to the Eight Level of Hell dungeon have ended. Thank you for spending your holidays with us! We are looking forward to a great 2025 and new content!
Time is running out to get Ultra Rare Items with the purchase of a 10K or 6K COTO packs on the website. During the sale, we are offering two special rare items! The first is a Baroque multi-tiered fountain obtained when purchasing a 10K COTO Pack on the website. The other is a Baroque Table...
Normally we try to deploy the new Monthly Login reward as close to the start of the first of the month as possible. Due to patch scheduling and double XP, we will delay the deployment of this months reward until the end of January 2nd. This is to prevent an early end of the Sales and Bonus...
Yes, each bonus item is tied to the specific COTO pack. So to get both you would buy a 10K pack and a 6K pack. As always the bonus items apply to each of the qualifying packs bought, so if 3 10K COTO Packs and 3 6K COTO Packs were purchased, then 3 Fountains and 3 clocks would be delivered...
[QUOTE="Ravalox, post: 1374601, member: 147202"]R133 Release patch is not yet ready. Someone made a loud noise and the soufflé fell! This happened to be one of those times that the builds failed with the dreaded package manager error a number of times. I stayed up and babysat the builds...
R133 Release patch is not yet ready. Someone made a loud noise and the soufflé fell! This happened to be one of those times that the builds failed with the dreaded package manager error a number of times. I stayed up and babysat the builds overnight, so we caught the build failures right...
[B]Greetings Fellow Avatars![/B] Release 133 goes live December 19th at 10:30 AM CST. Welcome! The Catnip Games development team marks this monthly release of [I]Shroud of the Avatar[/I] with new content and improvements. For Release 133 (R133), we offer tricks and traps. For those wishing to...
Updated QA weith build 1694: Fixed a number of issues with the new player dungeon rooms. Sadly, I failed to re-enable placement collision and connection components on the Player Dungeon Chicken Room, so in this build the room can be placed, but the hammers do not appear on the other...
[QUOTE="ConjurerDragon, post: 1374337, member: 2872"]Does that link work? [URL]https://magentacloud... Yes, thanks! It shows exactly what I assumed it would be. I tried to implement a very light-handed change to that area.
[QUOTE="Rinaldi, post: 1374502, member: 161950"] [SPOILER="How did this Skeleton get here?"] [COLOR=#000000]In late 2023, I was running around Mistrendur and found this cave (which was empty at the time), but when I jumped into the cave, my avatar became permanently stuck. I[/COLOR]...
Is this the spawned version or the Deco version? Also trying to locate the room in the reported dungeon, please supply a /loc from within the dungeon (we need a /loc from outside the entrance in the POT, as well as in the dungeon at the location of the issue)
This patch brings in 4 more player dungeon rooms. Three recipes and one in the Crown Store. Two of the recipes (and blueprints) can be obtained via in game merchants, and the third via loot drop in the Brittany Sewers. We also adjusted the Green Potion Cauldron so that it should not disappear...
[QUOTE="ConjurerDragon, post: 1373308, member: 2872"] "a Vikland of Testimony" (Vikland is underlined as keyword) is probably a "Vikland Amulet of Testimony" [/quote] Oops! I've just submitted a fix. Not sure when it will make its way to Live though. [QUOTE="ConjurerDragon, post: 1373308,...
As mentioned on livestream a few months ago and again today, I am planning a trip to TRF! There are a group of player that will be going on November 16th and meeting up while there. Join us! This will be considered a player run event and qualifies for a community cloak if you attend. The...
[B]Greetings Fellow Avatars![/B] Release 131 goes live October 31st at 10:30 AM CDT. Welcome! The Catnip Games development team marks this monthly release of [I]Shroud of the Avatar[/I] with new content and improvements. For Release 131 (R131), we offer dark places to brighten or, maybe, to...
[IMG]https://d2sx9mrt4zum... The wall giving us issues is the bottom right one in the image above. The two bottom ones are new custom pieces Scottie made to split the "standard 8m" wall we us in the dungeon kit into two 4m pieces. I needed these specifically so I am not forced to place...
We were hoping to deploy R131 on Wednesday (tomorrow), but we ran long with our prep work and wanted to squash a missing mesh bug with some of the new dungeon rooms, so we are shifting the release back to our normally scheduled day/time. As of this writing, we are getting ready to start one...
Decoration when removing room: This will need to be checked for sure. need to do some additional testing to see if there is any positional impact of the player or deco that is doing that (or is it greyed out for all rooms). either way, sounds like a code change is needed.
Great detail! Missing walls: The mesh is what appears to be missing. without it, none of the textures will draw, and the mesh is also what stops the player from walking through. I've forced a "re-send" of this piece to the QA server since it is acting like it is missing. (It works for me...
Great troubleshooting! Going to do another QA build tonight. I think I have this one sorted. Still having issues with the missing wall section though. (the one affected is one of the new ones Scottie made for me)
I have started working on inventorying, fixing, revamping, and adding Player Dungeon Rooms. I am currently working through adding the various basements and documenting the existing rooms to determine what set pieces are missing. I will work to correct bugs as I work. This month we are adding...
Thanks for the report! Issue #72321 I think this is the case where the rock has simple collision, which is fine when becomes a problem when the rock is scaled up by an extreme amount.
[QUOTE="Rinaldi, post: 1372456, member: 161950"] Could I still have "***" saved locally in my list of previously used keywords? [/QUOTE] At this point, I think this might be the case. If no one else gets this issue, then I think you just stumbled into your own unique bug.
It appears your rig is not downloading the client patches using the torrent protocol. I just started the 0 patch for the Live server player Client and have gotten to 20% in 3 minutes @ ~10MBps. We have seen where some ISPs have randomly blocked all torrent traffic on their network. if your un...