What is Shroud of the Avatar: Forsaken Virtues?

Shroud of the Avatar: Forsaken Virtues is a computer role playing game created by Lord British (aka Richard Garriott), creator of the genre defining Ultima series of computer games, and Starr Long, director of Ultima Online. It combines the rich story of the single player Ultimas with the deep multiplayer experiences of Ultima Online.


When will Shroud of the Avatar be available?

Shroud of the Avatar is currently available for Early Access Testing for all Adventurer level pledges and above with an estimated launch date of 2017. Please note, however, that all dates are estimates and subject to change due to the complexities of development.


What platforms will Shroud be available on?

Shroud will be launched on Windows (Preferred), Mac OS, and Linux. Shroud of the Avatar is also available to purchase, download and play in all three platforms via Steam.


What are the System Requirements for Shroud of the Avatar?



  • OS: Windows 7 64 bit or newer
  • Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz
  • Memory: 8 GB RAM
  • Graphics: DirectX9 Compatible ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 4000 Integrated Graphics
  • DirectX: Version 10
  • Network: Broadband Internet connection (Not required for Offline Mode)
  • Hard Drive: 22 GB available space


  • Processor: Quad Core Processor 2.4GHz or faster
  • Memory: 12 GB RAM
  • Graphics: DirectX11 Compatible AMD Radeon R9 / NVIDIA GeForce GTX 1070
  • Hard Drive: SSD

Mac OS X


  • OS: 10.8.5 (Mountain Lion) or newer
  • Processor: 2.2 GHz Intel Core 2 Duo (Dual-Core)
  • Memory: 8 GB RAM
  • Graphics: ATI Radeon HD 3870 / NVidia Geforce 640M
  • Network: Broadband Internet connection (Not required for Offline Mode)
  • Hard Drive: 22 GB available space


  • Processor: 2.4 GHz Intel Core 2 Duo (Dual-Core)
  • Memory: 12 GB RAM
  • Graphics: ATI Radeon HD 5870 / NVidia Geforce GTX 775M
  • Hard Drive: SSD

SteamOS + Linux


  • OS: Ubuntu 10.10 or newer officially but most linux flavors supported
  • Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz
  • Memory: 8 GB RAM
  • Graphics: ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 4000 Integrated Graphics
  • Network: Broadband Internet connection (Not required for Offline Mode)
  • Hard Drive: 22 GB available space


  • Processor: Quad Core Processor 2.4GHz or faster
  • Memory: 12 GB RAM
  • Graphics: AMD Radeon R9 / NVIDIA GeForce GTX 1070
  • Hard Drive: SSD


Besides the system specification to run the game, the following firewall ports must be open for the Launcher and Game Client to run properly.


  • TCP 5074
  • UDP 3544
  • UDP 6881

Game Service:

  • UDP 5054
  • UDP 5055
  • UDP 5056
  • UDP 5057
  • UDP 5058
  • UDP 5059

What is required in order for me to log in and play the game? Are there special requirements for getting access to the Early Access tests?

In order to log in and play Shroud of the Avatar, a player must have purchased game access through our Bundle or have a First Responder pledge or higher. You also have game access with a Steam Early Access Purchase.

Is this an Ultima sequel?

This is NOT an “Ultima“, as that is a trademark owned by Electronic Arts. We are creating a new world for Shroud of the Avatar, which will adhere to the design principles that all of Richard’s games adhered to. Please read the series of Developer Blogs, “What is a Lord British Ultimate RPG”, for more details.

Who is Lord British?

Lord British is the pseudonym of Richard Garriott, the award winning designer and creator of the Ultima franchise which was first introduced in 1980 with Ultima 1. He went on to produce another eight single player Ultimas and the genre defining Ultima Online in 1997. In 2006 he was elected into The Academy of Interactive Arts and Sciences Hall of Fame and given a Lifetime Achievement Award at the Game Developers Choice Awards.

Will I be able to kill Lord British in the game?

There is a long standing tradition of players attempting to do this in Richard’s games… and who are we to break tradition?

Will this be an MMO?

Shroud of the Avatar is a new form of online role playing game we are calling a Selective Multiplayer Game. This will allow players to choose how they want to play. Play options will include solo offline, solo online, or open multiplayer online. For players who play in the default open multiplayer, Shroud of the Avatar will feel very much like a traditional MMO. However, Shroud of the Avatar also includes a full solo player story crafted by Richard Garriott and Tracy Hickman, best known for his best selling Dragon Lance series of books.

Are offline characters and online characters separate?

For Episode 1, offline characters are completely separate from online characters. Offline characters can never migrate to the online space, though online characters can migrate to offline. Offline and online characters on the same account cannot share any content.

If I’m playing just in offline mode, can I get everything that online players have access to?

All content in Online Mode is also available to players in Offline Mode. You will still have to earn enough gold or obtain resources to purchase the items. Note that Offline Mode has ZERO connectivity to any Online Mode. Nothing can move between the two modes.

Online only items: Some items have functionality that is only useful in an Online Mode (ex. Fyndoro’s Tablet, Noble Discourse Orb, etc.). In most cases these items will be reduced to non-functional decorations in Offline Mode, but in a few cases we will try to make an offline function.

What is the game’s story?

Few know the tales of the dark times, much less what happened before them. Since the great Cataclysm 400 years ago the world has slowly recovered but much was lost. Now the Dire Prophecies are beginning to come true as the world is flooded with Otherworlders.” – Arabella

Shroud of the Avatar is infused with rich storylines, much like the prequel novel The Sword of Midras, which are deeply integrated into gameplay. Developed by best selling author Tracy Hickman and RPG legend Richard Garriott, the main quest line will provide greater than 40 hours of focused, story driven content.

Will there be moral dilemmas like previous titles by Richard Garriott?

Players will adventure in an interactive world where their choices have consequences, ethical paradoxes give them pause, and they play a vital part in weaving their own story into the immersive world and lore surrounding them.

What can I do in the game?

Players can progress through a rich immersive story as well as play in a sandbox-like environment. Players can also specialize in a wide range of combat and non-combat skills provided by a robust, classless skill system, as well as enjoy full-featured crafting and housing mechanics.

Will there be more than one episode?

Shroud of the Avatar: Forsaken Virtues is the first of a 5 game series of full-length games (each using the same game system), referred to as Episodes 1 through 5. Limited monthly access to Episode 1 is available now to backers with full-time live access estimated for 2017. Episodes 2 through 5 are estimated for subsequent yearly releases.

What does it cost to play?

Shroud of the Avatar is a “buy-to-play” game that, once purchased, does not require a subscription to play. There are numerous bundles and add-ons to accounts available in the store.

Will there be PVP?

Yes, there will be PVP options available. PVP will range from Duels to Guild Warfare. While the exact details are still being designed and worked on, you can read about our current thinking here.

Can I talk to NPCs?

Players will have conversations with NPCs by typing text instead of choosing predefined options. Try numerous words that may spark a conversation, like “Hello”, “Who are you”, and “Where am I”.

How will travel work?

Shroud will have what is known as a two scale map. While players travel between points of interest (towns, dungeons, etc.) the camera zooms out to an overland view.

How do I contact you?

There are many ways! To contact us for general game related questions, please try the discussion forums first at www.shroudoftheavatar.com/forum.

If you are not able to get an answer to your questions there, or have a support related request, please then send an email to support@portalarium.com.

What are the Community Rules & Guidelines?

The community’s health is super important to us. Listed in the forums are the core rules & guidelines that establish a fair grounding for understanding what is appropriate conduct in the community, what is inappropriate, and what actions the Portalarium team may take on issues or concerns that come up.

Back to top

How can I help?

Shroud is a crowd funded and crowd sourced game. You make a direct monetary contribution by backing. You can also help by submitting Unity compatible content (art, sfx, music, world building, etc). Once submitted content is approved the submitter can choose to be compensated in real or virtual currency. Finally, you can become a registered user on our Community Forums and join discussions about the direction of the game. One of the best ways you can help us is to expand our player base. Please spread the word to family and friends to come join us in Shroud of the Avatar.




How do I change my password/avatar?

After logging in, click the “Edit Profile” link under your avatar on your account page. Alternatively, you can edit your profile directly here.

Where can I download the game?

You can find the Download Links on your SotA Account Page, under Game Client / Steam. Shroud of the Avatar can also be downloaded on Steam Early Access, and launched directly from your Steam Library as well.

NOTE: If you have an existing installation, there is no need to re-install. Simply patch using the launcher to get the latest version of the game.

Do I have to purchase the game again on Steam if I want to play using Steam?

Absolutely not! When you purchase game access through our Bundle or Add-On Store, you will be able to use that game access to register on Steam for free. Once you have game access, the link to claim your Steam access key can be found on your SotA Account Page.

How do I redeem my Steam Key?

  1. Log into SotA and go to your Account Page.
  2. Scroll to the bottom of the page and you’ll see a box on the right side labeled “Play SotA through Steam”. Click on the link that reads “…click here to redeem an access key by signing in through Steam!“
  3. You’ll be instructed to Sign in through Steam NOTE: Make sure you are signing into the correct Steam account! Steam does not support unlinking if you make a mistake here!
  4. Click the “Allow” button to redeem and activate the SotA key on your Steam account
  5. You’ll see a SotA “Congratulations” message confirming successful Steam activation. Click the “account page” link to return you to your SotA Account Page.
  6. Scroll to the bottom of your Account Page to confirm that the “Play SotA through Steam” box now states that your Steam access key has been redeemed and displays the Steam Account it is associated with.
  7. You will need to launch your Steam desktop client to see Shroud of the Avatar in your Steam Library
  8. Select Shroud of the Avatar in your Steam Library and click on “INSTALL”
  9. Follow the Steam installation instructions and once the download is complete you will be able to launch SotA from Steam.

Can I unlink my Steam Key once I claim it?

No. Claiming a Steam access key permanently links your personal Steam account to your Shroud of the Avatar pledge and cannot be reversed. Once linked, your Steam Linked SotA Account must retain, at minimum, Shroud of the Avatar: Forsaken Virtues (digital) game access ($40) from our Add-On Store. Though Steam offers an option to remove a game from a user’s Steam Library, doing so will not unlink the key from your SotA account and may prevent you from logging in to SotA. We strongly recommend that you do NOT remove SotA from your Steam library for this reason.

What are Shroud of the Avatar Store Credits and how do I use them?

Shroud of the Avatar Store Credits are virtual currency that can be added to your SotA Account Page as either part of a promotion (such as a Special Bonus Credit Event) or by purchasing and claiming a Digital Store Credit Gift Coupon in the SotA Add-On Store. You can also be gifted a Digital Store Credit Gift Coupon from another player. These credits can be viewed at any time by visiting your SotA Account Page and reviewing the information listed under “User Account”. Digital Store Credit Gift Coupons must be converted to Store Credits before they are listed in your “User Account”.

Store credits can be used towards the purchase or upgrade of a Player Owned Town, or the purchase of an add-on item. To use a Store Credit, select the purchase you would like to make and proceed to the checkout page. Once on the checkout page, any available store credits will be listed in the review box and can then be added (or subtracted) by using the up and down arrow buttons. Once the amount of store credits you wish to apply is correct, your remaining cost, if any, will be reflected as your “Total”.

Why can’t I log into the game?

The servers may be down so that we can work on adding content, fixing bugs, or preparing a new “Release”. Please remember, we are in early development and sometimes have to take the game down as part of our development cycle. If the server is down for one of the above reasons, you will receive the error message: “The server is only allowing internal development at this time.

HELP! I STILL can’t log in to the game!?

In order to participate in Shroud of the Avatar’s Early Access phase, you must have a qualifying game account. If you are not an original Kickstarter backer, game access can be acquired by purchasing any of the bundles in the Bundle Store. Certain rare or limited items, such as the Blood Reliquaries, will also grant game access. Please see each item in the store to confirm whether or not it grants game access.

You can also get game access by purchasing the game through Steam and then linking the account in the Account page on the main game website.

For previous Kickstarter backers to gain access, you must have a linked Kickstarter pledge of First Responder or higher, have made a pledge on the Shroud of the Avatar website at Adventurer or higher, or have purchased Shroud of the Avatar on Steam Early Access as noted above.

How do I provide you with my shipping address to redeem physical rewards?

In preparation for shipping backers’ physical pledge rewards around the time of the game’s commercial launch, we have added Shipping Address fields to your Account Profile page. To enter your shipping address, log in to the SotA website, select “Account” in top right corner, then select “Edit Profile” located in top left corner, beneath your Avatar image.

For country and regional tax assessment purposes, our tax accountants have requested that we start collecting a buyer’s physical/shipping address for all purchases, whether digital or physical. We’ve tried to streamline that process as much as possible, such that once you’ve entered a physical address we will pre-populate the address fields with your default address.

I live outside of the USA, how does international shipping work for physical rewards?

We have streamlined the process for international shipping fees for physical pledge rewards. Those of you who had already paid for international shipping will notice that the $15 fee is no longer reflected in your pledge amount and now appears on your user account page as an International Shipping add-on. If you live outside of the United States, have physical rewards coming your way, and have never opted for international shipping, please purchase the International Shipping add-on in the add-on store.

Even if you have a lot of physical rewards coming, you only need to purchase one International Shipping add-on. Also, if you no longer require international shipping (e.g. you move to the United States) you may convert your International Shipping add-on into store credit.

Back to top



Why the decision to Crowdfund?

Crowdfunding allows us to work directly for, and with, the player, versus working for a large publishing corporation.

Where can I find out what my pledge level is?

Each backer has a profile that can be found on their SotA Account Page. This page includes information about your pledge level, any add-ons you’ve purchased, and what gifts you’ve sent or received. You can reach your account page directly using the link in the upper right hand corner of the Shroud of the Avatar homepage.

Can I have more than one Pledge on my Account?

Yes. However, if a SotA Account has multiple pledges, the user will only receive the rewards from the pledge with the highest value. Therefore, we highly recommend only having one pledge per SotA Account. If you need to move a secondary pledge to another SotA Account, please contact support@portalarium.com.

According to my pledge, I should have in-game rewards. Why aren’t they in my inventory?

Starting with Release 14, digital Pledge Rewards were made available to all backers in-game! This means that players start the game with their Pledge Rewards stored in a special “Pledge Rewards” tab in the bank. However, any pledge rewards that we have not yet created or integrated into the game will not be available. Check our current Known Issues for a complete listing.

Help! I pledged during Kickstarter, but my pledge doesn’t show up on my Account Page.

All Kickstarter pledges must be linked to your profile in order to show up on your Account Page and qualify you for participation in the Early Access tests. Linking instructions can be found here.

Where can I find my digital copy of the “Blade of the Avatar” novel?

Early Founder backers and those who purchased the Tracy Hickman and Richard Garriott’s epic prequel novel, Blade of the Avatar, in the add-on store can find this available on your Account Page, along with has links to any available digital rewards you have earned as a backer.

I changed my mind. Can I get my money back?

Unfortunately, we do not offer refunds, as all funds have already been budgeted and applied to the project. Please review our Terms of Service for more information.

I understand you have a no refund policy but can I transfer my pledge to another player?

Yes, you can transfer your pledge (but not your account) to another player using an account service voucher. Please note that if your Account has redeemed a Steam Key or was purchased through Steam, you must retain, at minimum, a Shroud of the Avatar: Forsaken Virtues (digital) game access pass ($40) from our Add-On Store. We can only transfer pledges if rewards have not been claimed in game after Final Wipe (July 27, 2016 Midnight CST).

If you are interested in transferring your pledge please visit the Player Marketplace of our Forums to find a buyer.

What is an Account Service Voucher? When do I need one?

Account Service Vouchers are funds collected specifically to accommodate elective account service requests and can be purchased in the Game Services Store. Certain Account Services may require at least one Service Voucher (You will be notified if your service request requires more than one Service Voucher). Examples of services that require a voucher include, but are not limited to, the transfer between accounts, or conversion to Store Credits, of pledges, add-on items, or Player Owned Towns. The voucher will be considered redeemed, and will be removed from your account, upon completion of the Account Services request. Note that Store Credit cannot be applied toward the purchase of Service Vouchers.

Please send us an email at support@portalarium.com if you have any questions about whether a Service Voucher is needed for your service request.

Can I have my pledge increased by referring someone else?

The Recruitment Bonus Program Ended Midnight CST on December 2, 2014

For every single new backer you recruit that pledges at the Adventurer Level or higher (note: this doesn’t apply to upgrades), you will receive a $25 recruitment bonus added to your pledge amount. To be eligible for these recruitment rewards and bonuses you must be a SotA backer at least at the First Responder Level ($25) or higher. When your new recruit pledges at the Adventurer level (or higher) they will be prompted to enter the email address of the backer that recruited them. You and your recruit can also earn some cool perks in addition to the referral bonus!

  • 1 recruit = You and every backer you recruit will receive a unique, unteachable emote! Only recruiters and recruits will ever have this emote.
  • 5 recruits = a special, unique, hunting dog pet. (Available only through recruiting!)
  • 10 recruits = A Darkstarr Moondial

Please provide your recruits with the email address you registered your account with on our SotA website or your account User ID (found on your Account Page).

(NOTE: The intended use of the referral bonus program is for the referrer to receive one referral bonus for each backer they refer. If this one-to-one ratio is exceeded we reserve the right to remove the excessive referral bonuses from the referrer’s account; referral bonus does not apply to Steam purchases)

How do I link my Kickstarter Account to my Shroud of the Avatar account?

Be sure to have your Kickstarter email address handy.

  • Go to Kickstarter.com and login
  • In the upper right-hand corner, click “Me” for a menu drop down
  • Choose “My Profile” under “My Account
  • Choose “Edit My Profile” in the upper-right corner
  • Change to the “Account” tab
  • Make note of this email address

If you are already registered on our official website:

  • Log in to www.shroudoftheavatar.com.
  • Click the account button at the upper right corner of the screen.
  • If your pledge is not listed already, click the “here” link just above the table.
  • Follow the instructions. That’s it, you’re done!

If you are not registered on our official website

  • Register on our website, www.shroudoftheavatar.com.
  • Log in.
  • Click the account button at the upper right corner of the screen.
  • If your pledge is not listed already, click the “here” link just above the table.
  • Follow the instructions. Really, it’s that easy!

If you still have not received it after checking your Kickstarter email, please submit a ticket to support@portalarium.com. Thanks!

I pledged on your website, not Kickstarter. Do I still have to link a Kickstarter account?

No. The only time a backer needs to link a Kickstarter account is when they made their pledge on Kickstarter, as the linking process allows us to verify their Kickstarter pledge. Since you became a backer on shroudoftheavatar.com, there is no need for you to link to a Kickstarter account.

Are pledge items bound to my account?

Your account is the place you will receive your items initially, meaning any character created on that account will have access to those items. However those items are not bound to the account. They can be freely traded between players. Once traded, those items are removed from your account permanently so if you create a new character, the items will not reappear.

What is the difference between a Royal Founder, a Founder, a Benefactor, and Founder pledges?

These terms are used to determine the rewards available to a backer.

Why can’t I convert my add-on to credits?

When you log in to play the game, your pledge rewards and add-ons are deposited into your in-game bank and become flagged as “claimed”. These items cannot be converted to Store Credit.

  • Royal Founders: These are backers that made their pledge prior to the end of the Grace Period, 12:00 pm CST, May 20, 2013. Denoted by a white encircled “F” on the account page.
  • Founders: Includes all the “Royal Founders” as well as any backers that have a pledge that was either transferred or gifted to them by a “Royal Founder” or a “Founder”. Denoted by a gold encircled “F” on the account page.
  • Benefactors: Backers with pledges dated after 12 pm CST, May 20, 2013.

There is also a pledge tier called Founder, which denotes the actual pledge tier, not the date of purchase.

I am a Founder/Royal Founder, why do I have to pay Benefactor prices to upgrade? Did I lose my discount? Why don’t Knight Marshal and Lord Marshal have discounted Founder Prices?

April 7th, 2014 marked the end of promotional early Founder pricing. All new pledges and upgrades after April 7th, 2014 are at Benefactor prices, regardless of Benefactor/Founder/Royal Founder status. The two new tiers, Knight Marshal and Lord Marshal, were created after the early Founder pricing cut off and thus only have one price. The cost for Knight Marshal and Lord Marshal is the same for all backers, $1,200 and $2,200 respectively. All backers now pay the same price for pledges/upgrades.



Can I own land?

Players can own land in Shroud through purchase of a plot of land by purchasing a “Lot Deed”. Player housing will live in the persistent shared world. Land is not instanced and there is a limited number of lots in the world. Once a Lot Deed is purchased a player can choose the lot they want from the open lots still available. Players may own multiple lots.

How can I purchase a Lot Deed?

There are three ways to purchase a Lot Deed. Backers at Ancestor level and above receive Lot Deed with their pledge. Players can also purchase a Lot Deed in the game through earned in game currency. Finally players can purchase Lot Deeds from the Add-On store.

What sizes do Lots come in?

Lots come in multiple sizes: Row (smallest), Village, Town, City, Keep, and Castle (largest). Each Village, Town, or City in the game will have a mix of lot sizes available. The larger the habitation, the larger the number of lots and the greater percentage of bigger lots available. For example, Cities will have the greatest number of lots and the highest percentage of City sized lots.

Is there an upkeep cost to Lots?

Lots have an in game currency tax that must be paid monthly or the lot reverts to being for sale and the Lot Deed is returned to the owner. Backers at Ancestor level and above receive a tax exempt Lot Deed but the lot can still revert after an extended amount of inactivity (4 months at Ancestor level, 5 months at Citizen level, and an additional month per level after that).

What happens to my house (and the contents) if my lot reverts?

Your house (and the contents) will be placed in your inventory. The decoration of your home is maintained, while it is in “storage”. When you deploy your home on a new lot, it will appear just as before.

Can I sell my lot to another player?

Yes, you can sell a lot to another player. If the lot currently has a house on it that house will revert to the owner’s inventory. This trade will be taxed by the game.

When can I choose my lot?

Lot selection will happen shortly before launch. First priority will be given to backers for lot choice. The order will be determined by date and amount of pledge with Royal Founders getting priority over Founders over Benefactors at each tier. Backers will be given an exclusive window to choose their lots. Each backer can choose exactly one lot during the window. The next window will be given to those who purchase lots from the Add-On Store. After that window, lot choice will be open to all players. The selection sequence is still being finalized but you can find current thinking here.

Can I own a house?

Players can purchase houses in a wide variety of styles and sizes. Placement of a house requires ownership of a lot. Players may own more than one house and can swap / upgrade the house on their lot.

Can I own multiple houses?

You can own multiple houses but each house requires a lot (one house per lot). In order to claim a lot, you will need a lot deed, which can either be obtained in-game, from the Add-On Store, or as Pledge Reward. You can swap out the house on your claimed lots at any time.

How can I purchase a house?

There are three ways to purchase a house. Backers at Ancestor level and above receive an exclusive house with their pledge. Players can also purchase houses in the game through earned in game currency. Finally players can purchase houses from the Add-On store (some of which are exclusive).

How many houses come with Ancestor and above pledges?

Each pledge tier from the Ancestor tier and above comes with an exclusive house. New property pledges purchased AFTER August 31, 2015, or pledges below Ancestor that upgrade to Ancestor or higher AFTER August 31, 2015 will receive only the house that is listed on the pledge description. For example if you purchase a new Knight pledge (or upgrade to Knight from a pledge lower than Ancestor) you will only receive the exclusive Knight home. Pledges purchased or upgraded to Ancestor or above BEFORE August 31, 2015 will receive all the houses from tiers below as well. For example if you pledged at Knight tier before the cutoff (or upgrade to a Knight pledge from an Ancestor or higher pledge before or after the cutoff) you will receive all the exclusive homes in the following property pledges: Ancestor, Citizen, Edelmann and Knight.

Are there are different kinds of houses?

There are a wide variety of houses players can choose from. Style variations include stone keeps, wizard towers, wood and plaster homes, and more. Size variations include Row (smallest), Village, Town, and City. Each house has a minimum lot size requirement, thus all Village size homes can be placed on any lot size but larger size homes can only be placed on larger lots. Some styles come in all three sizes but others only come in one or two sizes. To preview any and all of our home styles (or to get ideas for decorating), please visit the Island of Hometown in Novia!

Do houses automatically adjust to the size of lot they are placed on?

Houses do not automatically scale based on the lot they are placed on. Each style and size variation is an individual purchase (ex. Village Wizard Tower, Town Wizard Tower, Village Viking House, etc.). As mentioned above, each house has a minimum lot requirement.

Can I decorate my house?

Players can decorate their house with a large variety of decorations including furniture, crafting stations, artwork, and various trophies found on their adventures. Many of the decorative items can also be crafted by players.

Can I sell my house to another player?

You can sell a house to another player. This trade is independent of the lot deed (i.e. you do not need to sell a lot with the house) and they will need to claim their own lot in order to place the house. This trade will be taxed by the game.

Can other players come to my lot and/or house?

You can flag your lot and/or house to private, friends only, or open to all players.

Can other players interact with my lot and/or house if I grant them access?

You will be able to set your property as Public or Private (terminology not final). If your property is Private, then you can give specific Players Guest permissions to enter your property and use crafting stations but they cannot modify anything nor take anything. You can also grant higher permissions to a limited number of players to your property to give them access to your house storage and even participate in decorating as well. The number of higher permissions allowed per deed is based on the size of the lot and/or house, the bigger the property the more permissions you can grant (exact numbers to be determined later).

Are there group ownership options?

Player guilds can own property as a group. The exact details about how this works will be released at a later date.

Can I have an NPC vendor on my lot?

Players can purchase an NPC vendor for their lot to sell goods to other players. These trades will be taxed by the game. Backers at Citizen level and above receive a tax free vendor.

Will there be temporary housing (ex: inns, apartments, etc.)?

Temporary housing is not currently scheduled for Episode 1.

Will there be storage of items outside of player inventory (ex: banks)?

Yes, there will be storage for items outside of player inventory.

Will Lot Deeds and Houses work differently for offline characters?

Property will work slightly differently for offline characters in the following ways. Lot Deeds are tax exempt for offline characters. All lots in the game are available to offline characters since they will not be competing with other players for the land. As noted above offline characters cannot interact with online characters in any way.

Can I expand my lot or house?

Lots and houses can be expanded by purchasing a basement. This basement will exist underneath your plot of land.

How do I purchase a basement?

There are three ways to purchase a basement. Backers at Navigator level and above receive a basement with their pledge. Players can also purchase basements in the game through earned in game currency. Finally players can purchase basements from the Add-On store (some of which are exclusive).

Are there different size basements?

Basements will come in all sizes, just like the lots: Row, Village, Town, City, Keep, and Castle. Each size also comes in single or multiple floor options (up to 5 stories) as well as different layouts.

Are there different styles of basements?

Basements will be available in various styles (finished stone, rough stone, cave, mine, etc.).


Can I decorate my basement?

Players can decorate their basement with a large variety of decorations including furniture, crafting stations, artwork, and various trophies found on their adventures. Many of the decorative items can also be crafted by players.

Back to top


Will I be able to choose where the lots will be placed in my town?

We will be building the player owned towns from templates and modifying them based on requests. Players can submit a general layout request and we will get as close as we can based on our starting templates.

Can players help design their towns; even what kind of biome it has?

We will be building the player owned towns from templates and modifying them based on requests. Players can submit detailed requests, like biomes, and we will get as close as we can based on our starting templates.

Can town owners select their NPC buildings? Will I also be able to decide where they are placed?

Yes, players can pick which NPC buildings they want (number of buildings based on town size). We will be building the player owned towns from templates and modifying them based on requests. Players can submit layout requests for the town including NPC building location and we will get as close as we can based on our starting templates.

Do we get to create the lore for our town and name the NPC’s?


Can we pick where our Town is located in Novia?

Yes, players can request a location for their town. However, as space on the Overland Map is limited, only the first 230 PoT’s purchased will receive Overland access. If your PoT has access to the Overland Map, it will be listed as an option on the PoT Submission Form available on your SotA Account Page. Exact hex location will be determined by Portalarium, as we have to place and balance them around plot points, dungeons, and adventure areas. PoTs that do not have Overland map access must connect to another PoT that has Overland map access, or an existing NPC Town that is in the quadrant/biome you requested (or you may request a specific NPC town to connect to in your PoT Submission form and we will do our best to honor such requests).

Can a town be upgraded? If so, how will that work?

For Episode 1, upgrading to a bigger town from an already established town will require replacing the old map with a new, larger map. This means players will have to store and move their houses from the old map to the new map

Does a town generate income in any way?

For Episode 1, we currently do not plan to have these towns generate income for the owner via the game systems. However players are free to earn income by renting the lots in their town to other players.

How will sieges effect player owned towns?

Though it was not in our original design to have sieges impact player owned towns, but if players think this would be fun we could expand the sieges to include player owned towns. However, some PvP options will be available to Town Owner.

Can I flag my player owned town as an Open PVP Zone?

Yes you can! *cue wild west music*

When can I start my design session with the team?

We will be contacting town owners in the next few months to get this process started.

How will you schedule design sessions and deal with conflicts of location and name requests?

We will be honoring requests based on town size and purchase date. Example: Metropolis owners will go first and they will be sorted by purchase date with oldest purchase having highest priority.

How will the Player Owned Town owner control who can place a deed in their town?

Permissions to use a lot in a Player Owned Town (or be evicted from a lot) will be extension of the player property permissions menu, not an actual object like a key. We want the player town owner to always have permissions control and this is the most robust way to insure that.

Back to top



Are there Character Classes and how will Advancement work?

Shroud of the Avatar is a classless system will allow players to define and play any role they choose. There will be a clear path for growth and specialization while also maintaining opportunities for competition and cooperation. Players gain two kinds of experience (Crafting and Adventuring) based on the kind of activities they are doing. Players level up in either Crafting or Adventuring at certain experience point totals. When players level up they get skill points and increases to their stats. The players can use those skill points to learn skills from a trainer. There are no classes so players can spend skill points on any kind of skill as long as they meet the prerequisites (almost always a preceding skill in a tree). . You can read more about current thinking here.

How does the Skills System work?

There are Active Skills (yellow in the skill trees) and Innate Skills (white). Active skills are used by the player during combat to produce a desired effect (fireball, heal, parry, etc.). Innate Skills are on all the time and increase the effects (power, range, etc.) of all skills in the school. All skills are use-based, meaning a skill must be used in order to become more proficient in it. Becoming more proficient in an Innate Skill increases the effect of that innate skill. Use of an Active Skill will not only increase the effectiveness of that skill (more damage, decreased focus cost), but it also increases the number of copies of that skill the player has available, therefore increasing the frequency that skill will appear during combat. Trainers must still be visited to unlock, or “learn”, abilities, but only practice, or regular use will advance proficiency in a skill. There are also more advanced, “hidden” Active Skills that can only be used by doing combos with skills during combat.

How will combat work in Shroud of the Avatar?

Combat is real time with a shortcut bar that is used to trigger actions. Prior to combat, players will assemble decks. Decks will be an assemblage of spells, combat moves, consumables, etc. During combat the contents of your deck will be shuffled and skills will be randomly dealt out with the exception of skills that have been locked.


How will I set “Locked Slots” and how do they relate to the number of skills in my deck?

The locked slots will actually be part of your deck build and change when you change decks. Skills in locked slots count towards the number of minimum skills in your deck.

Will I be able to build multiple decks?

Absolutely. That is part of the beauty of the system. We can allow you to build multiple decks to suit your current play style and switch between one tuned for soloing to one that lets you take on more traditional tank/healer/dps/crowd control roles to one suited for PvP situations. Decks will have a fixed minimum amount of skills (currently based on level) and a player set maximum size.

Can I switch decks during combat?

Yes but there will be a cost. The most likely option is it will drain a significant chunk of your focus and take a second or two to switch. We have discussed adding a skill to make switching in combat less painful and faster for those who want to set up multiple, very focused decks.

Are there Damage Types and Resistances?

There are 6 damage types (with corresponding resistances).

  • Physical: Armor provides most protection against. Weapons, Poison, etc.
  • Magical: Tends to ignore armor. Encompasses magical damage not covered by an elemental type.
  • Electrical: Stuns targets. Lightning, static charges, etc.
  • Cold: Slows targets. Ice, Snow, etc.
  • Heat: Does damage over time. Fire, Radiant energy (like the sun), etc.
  • Chaotic: Impossible to resist.

What are the different Schools of Magic?

There are 9 schools of magic. We want each school of magic to have a theme and some interactions with other magic schools (either cooperative or versus). Some schools are in natural opposition (Life vs. Death) while some are naturally complementary (Air & Sun). Here are the schools of magic:

  • Life Magic: Healing, curing, fighting death.
  • Death Magic: Transferring life to caster from enemies, summoning undead.
  • Sun Magic: Removing/reducing stealth.
  • Moon Magic: Stealth.
  • Earth Magic: Physical attacks with stun effects, crowd control.
  • Air Magic: Electric attacks, speed, dexterity.
  • Water Magic: Icy attacks that slow targets, minor healing, fight fire.
  • Fire Magic: Damage over time.
  • Chaos: Disruption, High chance of fizzle and backfire (unpredictable effects).

Do magic spells require reagents?

All active magic skills require reagents. Combat skills do not require reagents.

What are the different Schools of Combat?

We want each school of combat to have a theme. There are 4 Offensive Schools and 4 Defensive Schools. All Combat Skills (active & innate) require the corresponding gear to be equipped (i.e. to use a Blades skill you must have a sword in your hand). Note that all weapons and armor can be used by characters, increasing skills makes them more effective. Here are the Schools of Combat:


  • Blades: Swords, Daggers. Fast direct damage. Weaker against heavy armor.
  • Polearms: Halberds and Spears. Crowd Control with roots, knockdowns and knockbacks. Good against most armor.
  • Bludgeons: Clubs, Maces, Axes, and Hammers. Lowest direct damage but offset with crowd control (stun, knockback, knockdown) and high damage to armor and weapons.
  • Ranged: Bows and Crossbows. Hitting targets at distance but requires ammo.



  • Light Armor: Has least focus or movement penalties. Best for stealth and magic. Also is least expensive armor to maintain.
  • Medium Armor: Best balanced armor between protection and minimal penalties.
  • Heavy Armor: Best protection but biggest penalties for movement, encumbrance, and focus.
  • Shields: Defensive school with most cooperative skills.

How will crafting work?

There are three rings of Crafting: Gathering, Refining and Production. Each ring contains five different skills. The rings represent the paths required to make items. All crafting activities require tools. Refining and Production also require crafting tables and recipes in addition to tools. You can read more about our current thinking here.

How will player crafted items relate to game generated items?

With the exception of a few plot specific items players will be generating most of the items that appear in the game and for the most part the items they create will be the best that can be found. For example when a player crafts 6 Heavy Iron Swords and sells them to a shopkeeper that shopkeeper will keep 3 of them to stock their shop and the other 3 will go into the loot tables for the world. Since all player made items have a maker’s mark when you kill an enemy NPC you have a good chance of finding an item made by another player in their inventory and you will be able to know which player made it!

Do you need Recipes to make items?

All refining and production requires recipes. Every player has a Crafting Journal which tracks the recipes they have. Each player starts with a broad set of general recipes but the rest must be purchased, traded, or discovered through experimentation.

How are the Crafting Skills laid out?

Crafting skill trees have two skill types: Generalized (darker) and Specialized (lighter). Generalized skills affect things like quality, quantity, tool use, etc and they modify all the results of that particular crafting school. Specialized skills improve success chances for types of items. For ultra-high quality items the chances may be so low that specialized skills are required. Gathering and Refining skills are lumped into two schools that cover all the types of gathering and refining in those two schools. Production skills are divided out into individual schools of each Production type.

What is Gathering?

Gathering is getting raw resources that can be refined or in some cases (reagents) used directly. This is the innermost ring on the Crafting Sigil and includes: Mining, Forestry, Agriculture, Field Dressing, and Foraging.

What is Refining?

Refining is taking raw resources and turning them into refined elements that can be used to make complete items. This is the middle ring of the Crafting Sigil and includes: Smelting, Milling, Textiles, Tanning, and Butchery.

What is Production?

Production is taking refined elements or raw resources and turning them into finished goods like weapons, furniture, potions, etc. This is the outermost ring of the Crafting Sigil and includes Blacksmithing, Carpentry, Tailoring, Cooking, and Alchemy. Each Production school starts by learning to make and use the tools of that trade. Each point spent on a specialized Production skill increases the chance for success when making that item type.

Back to top