Hello SotA developers, I was wondering if you have experimented with Unity Vulkan builds to see how the performance is. Would love to test that out on my windows/Linux box. It seems that Unity supports Vulkan API pretty good. Hope to hear something about it.
they've been trying it intermittantly for a long time now. as far as i know it's still built in if you want to see how it performs for you. launch with -force-vulkan
Yeah, this does not work on windows nor Linux. Windows enginegraphics error. Linux: Code: Set current directory to /home/feeyo/Downloads/shroud-of-the-avatar-launcher_1.2.0_amd64/data/usr/local/games/shroud-of-the-avatar-launcher Found path: /home/feeyo/Downloads/shroud-of-the-avatar-launcher_1.2.0_amd64/data/usr/local/games/shroud-of-the-avatar-launcher/Shroud of the Avatar.x86_64 Mono path[0] = '/home/feeyo/Downloads/shroud-of-the-avatar-launcher_1.2.0_amd64/data/usr/local/games/shroud-of-the-avatar-launcher/Shroud of the Avatar_Data/Managed' Mono config path = '/home/feeyo/Downloads/shroud-of-the-avatar-launcher_1.2.0_amd64/data/usr/local/games/shroud-of-the-avatar-launcher/Shroud of the Avatar_Data/Mono/etc' Preloaded 'ScreenSelector.so' Preloaded 'libCSteamworks.so' Preloaded 'libGLESv2.so' Preloaded 'libMouseLib.so' Preloaded 'libcef.so' Preloaded 'libfmod.so' Preloaded 'libsotamap.so' Preloaded 'libsteam_api.so' Preloaded 'libEGL.so' Preloaded 'libGLESv2.so' Preloaded 'libEGL.so' Unable to preload the following plugins: ScreenSelector.so libCSteamworks.so libMouseLib.so libfmod.so libsteam_api.so Player data archive not found at `/home/feeyo/Downloads/shroud-of-the-avatar-launcher_1.2.0_amd64/data/usr/local/games/shroud-of-the-avatar-launcher/Shroud of the Avatar_Data/data.unity3d`, using local filesystem Logging to /home/feeyo/.config/unity3d/Portalarium/Shroud of the Avatar/Player.log Native stacktrace: /home/feeyo/Downloads/shroud-of-the-avatar-launcher_1.2.0_amd64/data/usr/local/games/shroud-of-the-avatar-launcher/Shroud of the Avatar_Data/Mono/x86_64/libmono.so(+0x92456) [0x7fcf53b82456] /lib64/libpthread.so.0(+0x11fbf) [0x7fcf86373fbf] /lib64/libc.so.6(gsignal+0x10b) [0x7fcf85493f2b] /lib64/libc.so.6(abort+0x12a) [0x7fcf8547e560] ./Shroud of the Avatar.x86_64() [0xa3514b] /home/feeyo/Downloads/shroud-of-the-avatar-launcher_1.2.0_amd64/data/usr/local/games/shroud-of-the-avatar-launcher/Shroud of the Avatar_Data/Mono/x86_64/libmono.so(+0xd158a) [0x7fcf53bc158a] /home/feeyo/Downloads/shroud-of-the-avatar-launcher_1.2.0_amd64/data/usr/local/games/shroud-of-the-avatar-launcher/Shroud of the Avatar_Data/Mono/x86_64/libmono.so(+0x350ce) [0x7fcf53b250ce] /lib64/libpthread.so.0(+0x11fbf) [0x7fcf86373fbf] ./Shroud of the Avatar.x86_64() [0x13fd14f] ./Shroud of the Avatar.x86_64() [0x13affdc] ./Shroud of the Avatar.x86_64() [0x133ce4f] ./Shroud of the Avatar.x86_64() [0x133290a] ./Shroud of the Avatar.x86_64() [0x13329ba] ./Shroud of the Avatar.x86_64() [0x921737] /lib64/libpthread.so.0(+0x7593) [0x7fcf86369593] /lib64/libc.so.6(clone+0x3e) [0x7fcf8555700e] Debug info from gdb: I refuse to debug myself! No threads. ================================================================= Got a SIGABRT while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= Aborted (core dumped)