I've decided to make my Lua scripts available via Github. Eventually, I'll link SotADB.info to it, but if anyone wants to use any of them, there they are. These will only work on QA until 72 hits production. Also, there's some weirdness right now about how Lua starts, so once in game, you have to run one /lua reload. (this has been reported) As new Lua features are added, more scripts well be added to this repository.
You inspired me to create my own repository on git-hub, for when I sit down to write some scripts. It might be fun to do some programming, now that I have been retired for 3 and a half years. Not in the same domain of complex embedded systems, but it might be fun, and adding stuff for Shroud is useful.. Waldo Ptolomy also a Portalarium investor
Can you add a font sizer to your scripts so that players can edit the size of the font to better fit their needs? Thanks! Cypher Black
I have added a realtime clock and a tracker for rolled loots. Due to a bug the key-commands for the loot-tracker don't work if other scripts are enabled (this has been reported). I'm considering making the commands work from the console anyway. The "/lua reload" on first start thing appears to be fixed. I still haven't gotten to making the fonts resizeable.
Okay the key-commands on the loot-tracker now work, but I'm considering making them \commands anyway. Planning on adding a live-configurable "value filter." Also wondering if, rather then output all over your screen, it would be better to output to the console's lua channel. Let me know if you guys have any opinions. Still need to make text resizable.