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[Responded] Ardoris: NPCs for Funny Walks!

Discussion in 'Quests, Conversations, & NPC's' started by Chirp, Apr 25, 2019.

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  1. Chirp

    Chirp Avatar

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    Just ran past Sequanna Square and then stopped amused:

    Caroline (guard), Jenn (kid) and Darcy (bard) are running, then stopping, teleported a bit back (like a movie rewind), move on again.

    Looks like their motions are really messed up.

    Haven't noticed on the other npcs there yet, but they are standing at their place right now (hunter, beggar, ..)

    This is build 957, Win 10.
     
  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the report! Issue #64663
     
  3. Chirp

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    Seen it on some others afterwards (all Ardoris) - but after a reboot (well, an too-many-heap-sections crash) everything seemed back to normal. So client-side hiccup?
     
  4. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Maybe? I'll keep it in mind when I investigate!
     
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