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[Resubmitted 71793] Problem with bloodstained map 3

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Flair, Dec 2, 2023.

  1. Flair

    Flair Bug Hunter Bug Moderator

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    Location:
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    12/02/2023 20:51
    Title: Problem with bloodstained map 3
    Reproduction Rate: not every time
    Blocker? yes if timer runs out
    Details: the map hangs up with no spawns until you run around map and it somehow resets the spawn wave and if you can complete it in time you finish the map. Please see video shown here. There is also sometimes 2 bosses and/or one boss will run out of the scene unable to be damaged. if i can get more video information i will add it to this thread.
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz (12) System RAM: 32669
    GPU: NVIDIA GeForce GTX TITAN X GPU RAM: 12233
    SotA.Win.64.1684.Date.11.29.23
    Area: Novia_R9_Hills01_Libris
    Area Display Name: Libris Ruins
    Loc: (-15.1, 87.0, 42.0)
    Debug: Tm92aWFfUjlfSGlsbHMwMV9MaWJyaXN8fCgtMTUuMDkxLCA4Ni45NTYsIDQyLjAwNSl8KDAsIDEsIDAsIDAuMDI5KXwtMjM0My4yOTl8NTAuNzYxNTZ8NS4wNTcxNjQ=
     
  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the report! Issue #71793
     
    Flair likes this.
  3. DavidDC

    DavidDC Programmer Moderator SOTA Developer

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    I submitted a fix for this will have to test if that work. Some spawn we're on each other so i just moved them away a bit. That could have prevented them from spawning.
    As for the bosses running out im not sure what that mean. The border of the scene are pretty far (i know they can go far but i dont believe they can go that far?). I moved them a bit from any wall etc incase they were falling throught map.
     
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  4. Traveller13

    Traveller13 Bug Hunter

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    I ran that one time. One of the treasure thieves went into a looped leash where it moseyed down and up the stairs from that area. I had to wait for several minutes for that leash to be broken. It did several such loops. I also drew two of the Rez guys, I think the name is. I killed one fairly quickly. The other one ran down and up the same stairs the leashing thief did, except at lightning speed.
     
  5. Flair

    Flair Bug Hunter Bug Moderator

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    there are still issues with the mobs on this map running off. I have made a playlist with 4 maps i dug up today that show how the mobs are behaving and where they are running in the scene. You can find them here : https://www.youtube.com/playlist?list=PLZFZHtfhiJV0_cicvIG4MyxNZ_iiBvca6. I hope this might help you guys track down the issues but i do know those mobs are running off and fighting the mobs in the scene also and you can see that in the videos.
     
  6. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    I took a look into the treasure NPCs and made some additional tweaks that will be added with an upcoming update.
     
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  7. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    Fix needs testing as of 1687
     
  8. Hermetic

    Hermetic Avatar

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    I found the spot where the treasure was buried and after digging a bit the first wave of Treasure Thieves showed up... only a couple of thieves showed up. I took them out and then no more waves showed up and the treasure chest never appeared. I stayed in the area where the waves of thieves and then the chest should've appeared but the quest timed out and I didn't get any treasure and lost the map.

    I looked in the chat dialog and it looked like a lot of thieves showed up (all waves at once?), shouting "I was here first!" etc. which is strange since I don't think I was even able to take out the first wave. I don't know where they could've spawned but it wasn't near me or the chest location, and if something else was taking them out then the chest should've showed up for me to loot.
     
  9. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    reopening.