*Cough* Divinity: Original Sin *Cough* Anyone going into any game that is still an alpha with preconceived notions of what the game will be...
Alright, I know this has probably been answered before, but... If I buy a lot with gold, will it persist between releases? I'm chomping at the...
I honestly have no problem with how people want to decorate their homes. I think that if someone wants to just fill their lot up with junk, that...
I can understand the zerg mentality of the AI of spiders, however, I've gotten a group of 4 spiders to attack me, and have 4 more join the battle,...
EMPstrike, thank you for your opinion. I thought there would be a little bit more feedback from others, but that is okay. =)
"- I'm missing some options, statistics and notice books in this game: We already have a crafting journal, but I'd like to have a NPC journal too,...
Thanks! Your website is gorgeous, and your name is a cool throwback to UU. You should totally write your SoTA memoirs in an RP blog. =)
I agree with getting rid of grinding. It pretty hard to do with a level based system however.
Hello everyone, Having played about 5-6 hours on record there are a few things that I'd like to discuss. 1. Skill System I am thoroughly...
Keep up the good work guys!
I think getting rid of auto attack would be great. You would have to lower the downtime on skills across the board, and adjust the speed in which...
Oh man, I was way too deep in my turkey coma before that game even started.
Hahah that is awesome. My name is Matt in real life so I can relate. There is a fine line between a Welcome Matt and a Door Matt!
After you loot a corpse box, you may place unwanted items inside. This totally works! I made the mistake of looting a bunch of the potion...
Happy Turkey Day everybody!
Welcome Leseras! If you find me in game do not hesitate to say hello!
Happy Thanksgiving everyone! I have to say, the best part of the year is when family can sit down and share a meal.
So, housing does not get wiped from here on out?
Welcome to Britannia!
Welcome Matt!
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