What I'm suggesting is not "traveling tedium". What I am suggesting is the unknown. It's exploration, its wandering; "What lies ahead..?"....
Perfectly said.
I hate to disagree but wanting a game in 2015 to deliver a more immersive world and travel system than the overland map is not harboring "gaming...
At the very least, connecting more scenes directly would be a huge improvement IMO. When I say a "deal breaker" that sounds harsh. I'm still...
My sentiments exactly, especially regarding UO, which was so immersive.
I have to agree with Centue here. And trust me when I say that I lOVE Ultima and have been enamored with Richard Garriot's work for years....
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