I did some testing on this one as well... it was the "built in to the house" fireplace causing it. See Mod Nightshade's post above for an...
The Player Dungeon system has been slower to move on the bugs due to the extreme challenges of finding solid reproducable issues. I've compiled a...
[As Designed] - This one appears to be "working as intended". There are many items scattered about that are "freebies" of very low value. A...
[Verified] This might be a Unity issue and something beyond our Team's control - but we'll check and see.
[Verified] Yes - the tub still has the glow-pulse on the item itself, but the ambient "glow" around the item disappears.
[Verified] For a long time, Dungeons were ruled by the same setup as basements (so you could not move it to anything but the same lot size)....
[Fixed] per testing.
[Verified]
[Verified] by photos above.
Fixed per testing.
[Fixed] Thank you.
[Dev Review] - I've seen birds in POT's for a long time. The Forest 02 template especially. I believe this is *intended* as part of the...
[Verified] Checked in Krabneveir, Falling Waters Fortress, Flowing Waters Forest and Duanor. Coincidence? Could be... but... it's a large...
[Verified] This seems to be a Z-axis block due to the stairs rather than the bridge itself. When passing from SW to NE, I was able to jiggle left...
[Verified] - This is probably intended behavior, but the wording is confusing. Recommend changing "Edit Dialogue" (since you can not really...
11/05/2020 10:22 Title: "You are here" marker in wrong spot on Desolis Map. Reproduction Rate: 100% Blocker? No Details: The "You are here" marker...
Fixed per testing. Thank you.
Fix Verified. Thank you.
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