Adv. lvl 50... pvp... lol...
Hmm... its allways confusing for me, what people do, when it comes to player population. If the population is low, people allways try to find...
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edit: Missread the title in the priview.. sry.
UO was released with many major issues.. yep.. The difference is: UO was "the first" real mmorpg game.. and it was 1996... I think it absolutely...
EDIT: damn.. whatever..
Holy crist, i just hope thats not how Porta wants sota to be... "Hey dude, i play that game sota! Its really cool! I know you dont have that much...
Singleplayer. Multiplayer. MMORPG. <- Thats sota. atm you punish players for playing in the mmo mode. So yes, i would like to see some stuff that...
EDIT: i decided to not participate here again XD its an endless war between opinions.. Lets see what comes out at the end.. Porta... just please...
I think i am able to define whats overpowered(for me) and what not, without being that strong by my self.. Because i dont do it by measuring my...
Here is the original english article from Raph Koster: https://www.raphkoster.com/2017/09/22/31098/#more-31098
I never did that. I vote for a hard cap or working soft cap. And i am sorry for all the people levelt further than intendet by portalarium, who...
You dont understand our concerns, and call us underaged... Again, maybe you understand this. I think that the possibility to level so hight,...
1. After a quite short time, Trammel was implemented to UO. Which was a mirrorworld without PvP, where all players started. I just mentioned PvP...
Jep.. i think the soft cap was a nice try, but it failed because auf 2 problems. 1. If it is to soft, we have 200 gm chars. 2. If it is to hard...
In UO there was a continual comming and going of Players. On the one hand there was a constant flow of new players, on the other hand Vets left...
I find this behavior rude, and its just not true. But it happens all the time, when someone talks about features that are typcal for an MMO or UO....
@Net The Problem is, what Gix sayed 2 Posts above mine. Whenever someone whos mainly fokus is on the MPO mode starts a diskussion about...
maybe if the system is fixed and the game is released, some programmer here would invest some time to build a skill planner in which a "decay...
I am pretty shure, the only players who are happy with the mode system right now, are thouse who prefere SP offline, SP online or FM Online......
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