Well, that's what I meant by "harsh". All of your stuff falls to the ground....you have to actually go find a person or NPC to rez you....etc....
Sir Frank, I do see how the dual-scale map could cause some issues with wilderness housing. I guess I'm not a huge fan of these random encounters...
How did a house in the middle of a forest "kill the mood" for you exactly? I'm not sure when this game is supposed to be set, but I'm pretty...
Perma death? No way. We need harsh dealth penalties like that of UO, but definitely not perma-death. I highly doubt it will be implemeted. Or...
We absolutely, positively, definitely need wilderness housing for this game to be amazing and for it to survive.
A "renting" feature would be pretty rad. It seems that that would indeed solve a lot of problems, but not sure if it would solve the problem as a...
Props to everyone who contributed a lot of money and are being rewarded for it, but, for those of us that don't want to drop $500 on a game and...
And, obviously, one way to clean up the clutter would be to demolish houses if they weren't used for a certain amount of time (such as if an...
They definitely need to allow houses to be built in the wilderness. Who cares about clutter? This essential feature is what made UO seem like a...
Yeah that article is pretty much irrelavent considering UO still existed with Everquest for a long time, so people did have options (after 1999)....
This game should definitely have open PvP and full loot, otherwise I'll probably turn an eye against the game. And not because I want to PK or...
Separate names with a comma.