Atonal Aria damage is way too high!

Discussion in 'Feedback' started by Violet Ronso, Apr 5, 2021.

  1. Duke Gréagóir

    Duke Gréagóir Legend of the Hearth

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    I added your new tip to my Bard Guide under the CC topic.
     
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  2. Lazlo

    Lazlo Avatar

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    I don't really see why that's necessarily a problem. At least canticle requires using gear that isn't ideal for other things. I don't really have any problem with bards who are all in on bard stuff being strong.

    I think the held instrument nerf is a step in the right direction, because what really needs to happen first is bard skills need to be more conditional. It's not gonna be as simple to get it right as just that though.
     
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  3. FrostII

    FrostII Bug Hunter

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    Mind if I ask what your Adv Lvl is @Violet Ronso ?
    Oh, and would you mind showing us your Bard Tree ?
     
  4. Anpu

    Anpu Bug Hunter

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    Why AL Level? That doesn't actually add much.
     
  5. Vesper

    Vesper Avatar

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    AL adds nothing at all correct, a few hp and a few focus, how is it that people still get the AL blessings? Placebos are delicious.
     
    Last edited: Apr 6, 2021
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  6. necronut

    necronut Avatar

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    Grape Drink: Sugar, water, purple.
     
  7. FrostII

    FrostII Bug Hunter

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    I never said it did.... :p
    I have my own reasons for asking. ;)
     
  8. Spinok

    Spinok Avatar

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    I think it should give heavier damage if it used by a dedicated bard - so dmg should depend on focus. Checked 6k focus bard - still very low damage on canticle and this aura.

    As a support skill? For me as a fire mage - no, it's too unusable if locked, and in dynamic slots, I have better choices.
    Archer? Not sure he would want to waste time on it too.
    For melee/tank? Cool that they can use additional aoe dmg glyph.
    Bards/healers/moon/sun/anyone ) - why not ?
     
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  9. Joe Zhudarak

    Joe Zhudarak Avatar

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    try to torpid the mob before doing cantice, insane focus damage on full charge (need a high focus set)

    [4/2/2021 11:50:00 AM] [11:50 AM] XXXXX attacks Feram Cavas (T16) and hits, dealing 1,379 points of damage from Concussive Canticle.
    [4/2/2021 11:50:00 AM] [11:50 AM] Feram Cavas (T16) takes 3,586 points of damage from Chaotic Feedback.
    [4/2/2021 11:50:00 AM] [11:50 AM] XXXX attacks Feram Cavas (T16) and hits, dealing 1,058 points of damage from Concussive Canticle.
    [4/2/2021 11:50:00 AM] [11:50 AM] Feram Cavas (T16) takes 3,156 points of damage from Chaotic Feedback.
     
    Last edited: Apr 6, 2021
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  10. Violet Ronso

    Violet Ronso Avatar

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    Recently reached AL 121. For my bard Tree, all actives are at 120 except for Atonal Aria at 126, and all my passives (including spec) at 100.
     
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  11. FrostII

    FrostII Bug Hunter

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    Tyvm
     
  12. Duke Gréagóir

    Duke Gréagóir Legend of the Hearth

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    This tells me the bard skills are not the problem. Comboing them with Chaos spells are - solution is to nerf the Chaos spells. :D

    Bard skills on their own are not that powerful.
     
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  13. FrostII

    FrostII Bug Hunter

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    Yup.... there's a lot more going on than meets the eye when it comes to Atonal Aria and Concussive Canticle.
     
  14. Adam Crow

    Adam Crow Avatar

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    This is not going to be a constructive message, so if you don't want to read my rant, just skip this post.

    I've seen some questionable moves by the developers over the years, but this bard nonsense takes it to another level. When originally implemented, this tree was said to be a support role, but instead it is basically mandatory for every build. It gives incredible overall power with almost no drawbacks. That by itself is a horrible setup, but then it's hidden behind episode 2 access, so the devs basically force any serious player to purchase it.

    Now after months of allowing players to use this tree in a fashion that wasn't intended, it's finally being changed. Anyone else see a big problem here? A month of 100% return on skills isn't going to help anyone if they purchased or crafted high end gear.

    Since bard has been implemented i have had a very hard time enjoying combat. I want a fun experience where I need to make decisions on the fly, but this game has just turned into a complete easy button grind fest. Now all you have to do is train up skills, set up a good dynamic deck and your basically invincible. I'm sure the players out there that just grind all day to make $ have loved it, but I think it really dumbed down combat. I basically just log on to update a couple vendors and talk to my friends now.

    Don't get me wrong, I'm happy about this upcoming bard nerf, because i think it's definitely needed for some balance. But the way this has all gone down has really turned me off to the combat in the game.

    There have been some great improvements to the game lately - crafting, food, loot, etc. Unfortunately for me, those changes aren't getting me to play more because the combat is just so boring right now. Hopefully with the change to bard tree, combat will feel better, but I doubt it will.
     
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