I understand and respect the design decision to have all player housing in town/ village, there must be certain congestion issues we can avoid (e.g. un-necessary loading time) ... however, there are a few spots I really enjoy hanging around in those adventure areas, it'll be nice to able to stay in those places. by the lake, in the mountains, beside a tomb, in the swamp, in the cave, in the ruins, hi-jack a haunted house ... etc. Also, houses can be a bit dull sometimes, it'll be nice to introduce some "non-formal house", namely more variety of "house" type. - cave - icehouse - mausoleum - treehouse - outpost - tent (just like that gypsy) - house-on-the-go ... wagon? Since we got to live in the wild, our house must be "functional" enough to defend us. Also, that can be a "safe-house" for other adventurers as well, revive point, re-supply point ... and most importantly, good business !!!