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[Fix Needs Testing 68500] Splintering Strike not applying buff described in tool tip

Discussion in 'Combat, Skills & Magic' started by Mimner, Dec 21, 2020.

  1. Mimner

    Mimner Avatar

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    I've also not noticed any change to my earth attunement when using this ability, so it seems this is more than just a display bug. I'm not sure if I'm getting the weapon damage increase or not.

    *Splintering Strike
     
    Last edited: Dec 21, 2020
  2. Echondas

    Echondas Bug Hunter Bug Moderator

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    Verified - I also didn't see any change in the output of /stats reflecting Earth Attunement or Weapon modifiers:

    Before:
    EarthAttunement: 61.2
    WeaponDamageModifier: 0
    WeaponDamageBonus: 0
    WeaponSDDModifier: 0
    WeaponSDDBonus: 0

    After:
    EarthAttunement: 61.2
    WeaponDamageModifier: 0
    WeaponDamageBonus: 0
    WeaponSDDModifier: 0
    WeaponSDDBonus: 0

    [​IMG]
    [​IMG]
     
  3. Justyn

    Justyn Bug Hunter Bug Moderator

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    Submitted: Issue 68500
     
  4. Mimner

    Mimner Avatar

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    This skill was just modified in patch 1340, however it still doesn't work as described in the tool tip.

    Before 1340, the DR debuff was working and one could stack 3 applications of it regardless of bludgeoning and earth specializations, as in the picture above from @Echondas.

    After 1340, the DR debuff can now stack 4 times plus 1 for every 100% between earth and bludgeon specializations. 120 in both specs, that's 300% specialization, results in a total of 7 stacks of the DR debuff. There is still no buff that appears on the player adding earth attunement and weapon damage, as described in the tool tip.
     
  5. Elgarion

    Elgarion Community Manager Moderator SOTA Developer

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    Splintering Strike no longer inappropriately indicates an increase to weapon damage occurs upon casting. CL 213854

    Just needs to patch in.

    BTW, Chris did fix the earth attunement portion in February, seems to work fine.
     
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  6. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    fix needs testing as of 1443
     
  7. Violet Ronso

    Violet Ronso Avatar

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    Tested as of 1443.

    This is the result after a single hit of Splintering strike


    And this is the result after 2 hits of Splintering Strike


    So seems like the Earth attunement IMMEDIATELY applies 3 times on a single hit, meanwhile the damage resistance debuff applies once per hit.

    I am not specialized in either schools, so I can't go higher than 3 stacks of each, but Splintering strikes Damage resistance debuff caps at 3x, and the Earth Attunement stays at 3x no matter how many times I cast it.


    Should I open up a new bug because of the 3x Earth attunement applying immediately?
     
  8. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    i think continuing this one is fine, but stupid question: you aren't using a trident are you? that'd be three hits.
     
  9. Violet Ronso

    Violet Ronso Avatar

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    Not at all, I was using a wand for this (You need to be using a bludgeon weapon for this combo, so Tridents are a no go!)
     
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  10. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    k, resubmitted.
     
  11. Elgarion

    Elgarion Community Manager Moderator SOTA Developer

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    Hmmm, weird.

    Okay, did some more tweaking. Seems if multi-targets were getting hit, multiple applications could occur for Earth Attunement. Decided to disallow earth attunement stacking and instead enhanced the effect amount if earth specialized. I've also altered the skill's description:

    "A powerful crushing blow that does significant damage. Upon each successful hit, the target's damage resistance is lowered and the caster receives an Earth Attunement bonus. Earth and Bludgeon specializations increase the damage resistance debuff and number of possible stacks. Earth specialization increases the Earth Attunement bonus."

    Let me know how it goes after it patches in if you got the time :)

    CL 214502
     
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  12. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    new fix needs testing as of 1458