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Linux Black Screen and Crashes

Discussion in 'Release 28 Bug Forum' started by padreadamo, Apr 9, 2016.

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  1. padreadamo

    padreadamo Avatar

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    Linux Black Screen and Crashes
    Reproduction Rate: Every time.
    Blocker: Yes
    Details: Launching the game from Steam (Linux) launches a black windowed screen, then closes several seconds later. Launching the game from terminal displays the launcher where it downloads patches then silently crashes and displays nothing. Below is terminal output from running outside of steam.
    @Attenwood

    Set current directory to /usr/local/games/shroud-of-the-avatar-launcher
    Found path: /usr/local/games/shroud-of-the-avatar-launcher/Shroud of the Avatar - Launch
    er.x86_64
    Mono path[0] = '/usr/local/games/shroud-of-the-avatar-launcher/Shroud of the Avatar - La
    uncher_Data/Managed'
    Mono path[1] = '/usr/local/games/shroud-of-the-avatar-launcher/Shroud of the Avatar - La
    uncher_Data/Mono'
    Mono config path = '/usr/local/games/shroud-of-the-avatar-launcher/Shroud of the Avatar
    - Launcher_Data/Mono/etc'
    displaymanager : xrandr version warning. 1.4
    client has 6 screens
    displaymanager screen (0)(LVDS): 1920 x 1200
    Using libudev for joystick management


    Importing game controller configs


    User Specs:
    Architecture: x86_64
    CPU op-mode(s): 32-bit, 64-bit
    Byte Order: Little Endian
    CPU(s): 8
    On-line CPU(s) list: 0-7
    Thread(s) per core: 2
    Core(s) per socket: 4
    Socket(s): 1
    NUMA node(s): 1
    Vendor ID: GenuineIntel
    CPU family: 6
    Model: 30
    Model name: Intel(R) Core(TM) i7 CPU Q 720 @ 1.60GHz
    Stepping: 5
    CPU MHz: 931.000
    CPU max MHz: 1596.0000
    CPU min MHz: 931.0000
    BogoMIPS: 3192.13
    Virtualization: VT-x
    L1d cache: 32K
    L1i cache: 32K
    L2 cache: 256K
    L3 cache: 6144K
    NUMA node0 CPU(s): 0-7

    Drivers: radeon open-source driver stack w/DRI 3 enabled and LLVM 3.9
     
    Last edited: Apr 12, 2016
  2. padreadamo

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    WORKAROUND:

    Using the 32-bit launcher within the steam shroud directory launches the game.

    However, using the 32-bit launcher, independent client, causes the patcher to freeze at 402.
     
  3. padreadamo

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    WORKAROUND for STEAM:

    Running the 64-bit client from terminal launches the game without error.

    This is terminal output of a working full screen launch from terminal within Steamapps:

    ~/.local/share/Steam/steamapps/common/SotA$ '/home/padreadamo/.local/share/Steam/steamapps/common/SotA/Shroud of the Avatar.x86_64'
    Found path: /home/padreadamo/.local/share/Steam/steamapps/common/SotA/Shroud of the Avatar.x86_64
    Mono path[0] = '/home/padreadamo/.local/share/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Managed'
    Mono path[1] = '/home/padreadamo/.local/share/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono'
    Mono config path = '/home/padreadamo/.local/share/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/etc'
    displaymanager : xrandr version warning. 1.4
    client has 6 screens
    displaymanager screen (0)(LVDS): 1920 x 1200
    Using libudev for joystick management


    Importing game controller configs
     
  4. padreadamo

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    BLOCKER: YES

    Even after using the workarounds to actually get to the in-game menu. The game still locks up after log-in. This is a major blocker on my end.
     
  5. padreadamo

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    No new updates. The issue persists on Steam or the Standalone client at least using the opensource radeon drivers.
     
  6. Polaris Penguin

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    Interesting, I suddenly ran into this bug, yet the workarounds worked and the Steam client ran fine.

    Straight from the Launcher it hung at 51%...I'll try some more, but yeah this one will be fun to track :).
     
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  7. padreadamo

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    My issue persists.
     
  8. Leinad Laurelwreath

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    Same here, can't launch from Steam also in R29

    Even with the workaround i get an error and nothing loads

    dani@Arphaxad-5820T:~/.local/share/Steam/steamapps/common/SotA$ ./Shroud\ of\ the\ Avatar.x86_64
    Set current directory to /home/dani/.local/share/Steam/steamapps/common/SotA
    Found path: /home/dani/.local/share/Steam/steamapps/common/SotA/Shroud of the Avatar.x86_64
    Mono path[0] = '/home/dani/.local/share/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Managed'
    Mono path[1] = '/home/dani/.local/share/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono'
    Mono config path = '/home/dani/.local/share/Steam/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/etc'
    displaymanager : xrandr version warning. 1.4
    client has 3 screens
    displaymanager screen (0)(LVDS1): 1366 x 768
    Using libudev for joystick management


    Importing game controller configs
    Aborted (core dumped)

    UPDATE> my PC is not ready for SotA for the latest releases...
    https://www.shroudoftheavatar.com/f...nux-launcher-not-launching.48496/#post-547367
     
    Last edited: Apr 28, 2016
  9. 3djake

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    I had the same issue with the steam version, it worked fine before.
    In my case it was the steam libraries that were causing the issue.

    I had to fix steam in order to fix it, try launching a few other steam games that depend on the steam libraries to see if those launch as expected.
     
  10. Sentinel2

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    You should start a new thread for this if it's still an issue. R28 / R29 discussions probably won't get much traction under the current release :D

    FYI. I've been running R47 under Kubuntu and Ubuntu 14.04 an 16.04. Actually under R47, it's really fast and stable. Both the launcher and the main game.
     
  11. 3djake

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    Because this was an issue with steam not Sota, I probably wont start a new thread, I thought I would just mention it for people who stumble across this thread.
     
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