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Motion Sickness and Field of View

Discussion in 'Release 9 Feedback' started by Silversong, Aug 24, 2014.

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  1. Silversong

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    Hi,
    I suffer motion when playing some games and it looks like SotA is one of them. I can last about 20 minutes in game if outside and less when in a town, before I can't play.
    The solution that works for me in other games is to widen the Field of View, but there is no option for that in this release.
    I'm wondering will the game include a FOV slider or the ability to alter the Field of View via an ini or other such file?
     
  2. Mata

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    Welcome Silversong!
     
  3. StrangerDiamond

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    I have asked for this too a while ago, it will probably be added since I asked for it.

    *bad fit of cough*

    I get particularly affected in dungeons, especially when the camera flips randomly because of a wall or object.

    The solution again is that we need a camera that can pop back wider AND have directional transparency through walls. ie you don't wanna see through the side walls and spoil the surprise of the next dungeon event :)
     
  4. MoriensSeeker

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    For me SotA's FOV puts it in a borderline case where I can play indefinitely outdoors and in most towns without motion sickness, but start to have problems in tight spaces like row houses and some dungeon locations. I agree that we need a FOV slider and possibly a camera that automatically pans out like Ahuaeynjgkxs describes.
     
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  5. Mata

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    I feel the same way.
     
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  6. Jarl Hamrick

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    There really is no reason whatsoever in 2014 that a game should not have an FoV slider really.

    All I can think is they have it planned but its just not in the game yet, at least I certainly hope so!
     
  7. Net

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    I am fine, but I would love wider FOV. And ability to zoom futher, this release the camera seemed too close to my character to my liking.
     
  8. Beaumaris

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    I totally agree Silversong. Gaming motion sickness is the pits too!

    Welcome to SOTA. :)
     
  9. Anendrue

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    Hopefully you can get this added soon. It also affects multi monitor users.
     
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