Moving Time and Space in The Time Tunnel

Discussion in 'Player Owned Towns' started by Time Lord, Dec 2, 2021.

  1. Time Lord

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    ~The Time Lord has a discussion with the Oracle~


    *The ground begins to shake as all the needed request forms are submitted*
    [​IMG]
    The Time Lord shout's out, :eek:"Prepare for the crossing!"

    "The Fellowship"
    [​IMG]
    ~A cult you can believe in~


    [​IMG]
    ~Time Lord~
     
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    (saved for updates & events)
     
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  3. Time Lord

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    ~The Confectionery Delicious Teleport Network~:)

    :eek: Get hooked on it, it's free! ;)~Time Lord~

    *The settings on The Time Tunnel's~Teleport Clock ...

    • 12 o'clock = Northwood (Britannia Manor) Main Confectionery Delicious & Confection Teleports
    • 1 o'clock = The Past (Time's Clockworks)
    • 2 o'clock = The Future (Time's Clockworks)
    • 3 o'clock = Daylight (Beware! this is a place for very serious time travelers only)
    • 4 o'clock = Midnight (Beware! this is a place for very serious time travelers only)
    • 5 o'clock = Outlander Welcome Center (Town Boundery 1)
    • 6 o'clock = Ordinis Mortis (Confectionery Delicious)
    • 7 o'clock = Dara Brae (side docks #1)
    • 8 o'clock = Broken Ground (Windy Peak)
    • 9 o'clock = Jade Valley (devotionals)
    • 10 o'clock = Jade Mountians (main docks)
    • 11 o'clock = Graff Island (Northside Entrance)

    *The settings on The Past~Teleport Clock ...




      • 12 o'clock = Northwood (Britannia Manor) Main Confectionery Delicious & Confection Teleports
      • 1 o'clock = The Time Tunnel (Time's Clockworks)
      • 2 o'clock = The Future (Time's Clockworks)
      • 3 o'clock = Daylight (Beware! this is a place for very serious time travelers only)
      • 4 o'clock = Midnight (Beware! this is a place for very serious time travelers only)
      • 5 o'clock = Eastmarch (docks)
      • 6 o'clock = Smaragar (central bridge)
      • 7 o'clock = Nauvoo (nobles crafting stations)
      • 8 o'clock = Westend (west entrance)
      • 9 o'clock = Jaanaford (main entrance)
      • 10 o'clock = Bramble (east entrance)
      • 11 o'clock = Axwich (main docks)

    The setting on The Future~Teleport Clock ...

    • 12 o'clock = Northwood (Britannia Manor) Main Confectionery Delicious & Confection Teleports
    • 1 o'clock = The Time Tunnel (Time's Clockworks)
    • 2 o'clock = The Past (Time's Clockworks)
    • 3 o'clock = Daylight (Beware! this is a place for very serious time travelers only)
    • 4 o'clock = Midnight (Beware! this is a place for very serious time travelers only)
    • 5 o'clock = Mysteria
    • 6 o'clock =
    • 7 o'clock =
    • 8 o'clock =
    • 9 o'clock =
    • 10 o'clock = Wizard's Rest (teleport hub & mail box)
    • 11 o'clock = Haven Ridge (teleport hub)
    [​IMG]
    Come visit "The Time Tunnel", stand yourself in the middle of the teleport clocks there and set yourself free![​IMG]
    (Made for our aging and visually impared Avatars, but everyone is very welcome to use The Time Tunnel!)
    ~Time Lord~:)
     
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    :eek: Beware :confused:!'
    In the above list please notice that the destinations, "Daylight & Midnight" are only for those who are very seriouse about their time traveling ;)!'
    There's some great fishing to be found in both though! :D
    ~Time Lord~

    ~Broken Time Machines~
    ~Make sure you know what happens before entering~
     
    Last edited: Dec 2, 2021
  7. Time Lord

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    There is "wall contemplation" (biguan 壁觀) and there is "facing the wall" (mianbi 面壁). In Bodhidharma's story the two become the same eventually...

    :D You are all invited to stare along with me until something becomes comes clear :D

    [​IMG]



    [​IMG]

    =

    [​IMG]
    ~This vision will become more clear with the right ideas thrown at it~
    ~But it is there, it just as yet has not been fully seen~
    ~What is it?~
    ~What?~
    ~TL~

     
    Last edited: Dec 18, 2021
  8. Time Lord

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    Update News: (A deeper understanding of the project)

    Progress in the time tunnel 5 time travel POT program has been only temperarily halted, due to some small real life things I've been busy on, yet also and more importantly, the project is awaiting an upgrade on one of it's main components, which must be set in a special place within the project's deco, prior to completion of the final 2 time travel clocks.

    All has been purchased to complete this project and the plan still remains to have 5 time travel clocks, one in each time travel POT (The Time Tunnel, The Future, The Past, Daylight and Midnight).

    Once all 5 are completed, all the teleport hatches will all be set and the project will enter it's interactive quest development, which has been currently in research and development.

    To provide some insight into the goals and usefulness of the time tunnel 5 teleport ring clock complex, think of that movie with Tom Hanks called "The Da Vinci Code".

    :oops: What you see here, is what the time travel complex is:

    [​IMG]

    In order to make the game, the thing that will run the game must first be constructed, and we are well on our way to seeing this main device's completion.

    In the time tunnel project's other function, which is for transportation, after the full device is completed, the plan is to make map notes of all the surrounding hunting, gathering and quest areas near by each teleport hatch's destination.

    *(note) Having 5 clocks of 12 destinations each does not mean the project has 60 destinations. If you notice, each clock has it's first 4 teleport hatches used as connections to the other 4 clocks, which means there will only be 40 destinations, yet that's more than plenty for both the time tunnel complex's purposes (quest & travel).

    *(note) In the study of the "Broken Kobold Time Machines", it has been thus far found that much more study is needed on their effects. It has been recently discovered that their effects can change, even without any re-programing. Long term observations have revealed there are changes which occur, which defy explanation. Their functions have been seen to function one way and then suddenly change and operate in another way, with changes in what they effect and how they effect whatever they are effecting. Thus, both the broken machines remain shrouded in mysteries and cannot be counted on or predicted in order to aide in quest function, yet observations continue to seek a predictable, reliable outcome so they can be included in quest.


    :cool: I hope you've all enjoyed this update, as it's been a long time

    since I've made a report of the project's progress :D~Time Lord~
     
    Last edited: Dec 20, 2021
  9. Time Lord

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    ~In the Grinding Season!~
    [​IMG]
    ~Thou Should Grind!~
    [​IMG]
    :cool: ~Time Lord~ :cool:
    [​IMG]
     
    Last edited: Dec 29, 2021
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  10. Time Lord

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    ~Getting things ready for Time Travel~
    [​IMG]
    ~Time Lord~
    [​IMG]
     
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  11. Time Lord

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    ~Everything is extremely temperary right now~

    ~
    All this will change early 2022~

    ~Midnight~
    [​IMG]

    [​IMG]
     
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