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[Need More Info 70703] Tanglemire: Mimics Enter Busy State

Discussion in '*** Bug Report Archive (After R75) ***' started by Traveller13, Aug 7, 2022.

  1. Traveller13

    Traveller13 Bug Hunter

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    07/23/2022 18:09
    Title: Tanglemire: Mimics Enter Busy State
    Reproduction Rate: 100% given enought time
    Blocker? No
    Details: We all know mimics are heavy sleepers and don't want to get up to go to work. However, is it known that they can enter a busy state? I've been in Tanglemire in private mode. The mimics there will sometimes enter a busy state. I don't know what causes it. I receive two different messages with the chest mimics. I can't interact with the barrel mimic at all. I have a green cursor and can click it. However the kick animation won't trigger, much less it waking up. It may happen with mimics in other scenes. Tanglemire is where I've been spending most of my time.
    Steps to Reproduce: Stay in a scene. Repeatedly interact with mimcs. At some point-- the first time, the seventh time or more, they enter a busy state.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i9-10900K CPU @ 3.70GHz (20) System RAM: 32661
    GPU: NVIDIA GeForce RTX 3080 Ti GPU RAM: 12108
    SotA.Win.64.1558.Date.07.11.22
    Area: Mistrendur_R1_Tanglemire
    Area Display Name: Tanglemire
    Loc: (-113.4, 114.2, -170.7)
    Debug: TWlzdHJlbmR1cl9SMV9UYW5nbGVtaXJlfHwoLTExMy4zNzMsIDExNC4xOTMsIC0xNzAuNzE2KXwoMCwgLTAuMjQ0LCAwLCAwLjk3KXwyNTczLjgzMXw1Mi40NzQ2N3wxOA==

    [​IMG]

    [​IMG]
     
  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    @Traveller13 , are you sure the problem is always with the mimic? I ask because those locations are randomized. Sometimes it's a mimic, sometimes it's a normal treasure chest, and sometimes it's an exploding treasure chest. I'm wondering if you use "mimic" as a broad term to mean anything that appears in these locations, or you know for-sure that it's the mimic specifically that's the problem.
     
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  3. Traveller13

    Traveller13 Bug Hunter

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    @Sannio
    I presume they are mimics as I've killed them before. Unless what was a mimic during several respawns suddenly spawns as something else. You'd know better than I if that can happen. On the rare occasions when it happens on the first encounter, I presume it is a mimic based on my experience outlined in this report.
     
    Last edited: Aug 8, 2022
  4. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    I've added this as issue #70703 and have been trying to reproduce it, but can't. I've tried in the editor and on the Live server. It's extra hard on the Live server because the mimic is randomly swapped with a loot chest, a trapped chest, and "nothing appearing." (In the editor, I can cheat and force all 3 chests to appear, so it's not a problem.)

    Has anyone else had this problem, in Tanglemire or anywhere else? If you have, do you have extra details like if you were alone in the scene, or if you or someone else was the master, or if you couldn't trigger a mimic but someone else you were with was able to do so?
     
  5. Anpu

    Anpu Bug Hunter

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  6. Traveller13

    Traveller13 Bug Hunter

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    It's not the mimics not wanting to wake up to go to work/school. I'm used to that. This is them entering a busy state or, in the case of barrel mimics, can no longer interact with them.
     
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  7. Anpu

    Anpu Bug Hunter

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    I'm not able t replicate this, specifically at the mimic at the location stated below, that randomly appeared there. Combat was all normal, I never observed the mimic going into a busy state.

    Something possibly could be causing it to happen? I don't have an RTX card though. I just still have not yet seen this happen, combat always just goes normal. I'm using Bludgeon weapons.
    08/15/2022 19:20
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Xeon(R) CPU E5-1620 0 @ 3.60GHz (8) System RAM: 16303
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.Win.64.1567.Date.08.01.22
    Area: Mistrendur_R1_Tanglemire
    Area Display Name: Tanglemire
    Loc: (-114.6, 116.7, 322.5)
    Debug: TWlzdHJlbmR1cl9SMV9UYW5nbGVtaXJlfHwoLTExNC41NzQsIDExNi43MzcsIDMyMi41MjIpfCgwLCAwLjY0MSwgMCwgLTAuNzY4KXwyODAuNDIxMnwyMS4wOTAyNHwxOA==