Hi folks, One of my characters is into swords. Riposte is her big attack, but that only does lots of damage when used directly after a successful Parry. During a fight I can see the text "Parried" in small red print on my screen, but it only stays there for a split second and easily gets drowned in all the other information that is displayed. Is there a way to make the text more visible? Or is there a tool I can use to make the Parry events more noticeable? Thanks!
Hi Barugon, That's a very nice tool! However, it's not what I'm looking for in this case. It helps monitoring if the Parry buff is still active, but what I'm looking for are signals for the actual moments my character manages to parry an attack. So I'm open to further suggestions.
I don´t use that tool, however it sounds as if it would do what you want. It not only monitors running buffs, but:
greetings Ysold! ConjurerDragon and Barugon are correct. there is a riposte window of opportunity indicator (the riposte icon) that will show when you have successfully parried and you are within a time window to perform the riposte. you can also tie a sound to it as sometimes its difficult in the heat of battle to notice the indicator.
Parry also has a unique sound that makes it easier to time, but I personally like the monitor for it.